A little over a year ago we discussed YouTuber Ross Scott’s attempt to build political action around video game preservation. Scott started a campaign and site called Stop Killing Games when …
It sounds like you’re asking genuinely. Ross’ interest is in games, hence that’s the area he started it in. He’s already stretched to his limit co-ordinating this limited campaign. He also advised to keep the scope limited so that the opposition to it will be mostly from games companies (Nintendo, Sony, Ubisoft, EA etc.) Than from movie companies (Paramount, Disney, Warner Bros. etc.) who will be also pushing as hard, using a lot of lobby money and a whole web of arguments from different fronts, that will be more difficult to deconstruct and rebut.
For other audio and visual content, there are often “analog loopholes” that can preserve media even if in a slightly degraded form no matter how many layers of DRM you put. Games do not have a standard method to do that, so access is unilaterally and permanently taken away without a way for it to have been preserved.
It sounds like you’re asking genuinely. Ross’ interest is in games, hence that’s the area he started it in. He’s already stretched to his limit co-ordinating this limited campaign. He also advised to keep the scope limited so that the opposition to it will be mostly from games companies (Nintendo, Sony, Ubisoft, EA etc.) Than from movie companies (Paramount, Disney, Warner Bros. etc.) who will be also pushing as hard, using a lot of lobby money and a whole web of arguments from different fronts, that will be more difficult to deconstruct and rebut.
For other audio and visual content, there are often “analog loopholes” that can preserve media even if in a slightly degraded form no matter how many layers of DRM you put. Games do not have a standard method to do that, so access is unilaterally and permanently taken away without a way for it to have been preserved.