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40 hours for a 60€ game is pretty good if you enjoyed those hours.
It’s sad because most AAA game studios are just focused on making an on-rails story game or a competitive realistic shooter. Nowadays they’ve added “open-world” to the archetype.
Just imagine the fun games we could have if they devoted time to just creating a fun game like Indie Developers seem to focus on.
I beat CyberPunk 2077 in under 40 hours even doing many open world events and doing ~5 side-quests for every main story quest. I remember getting to the last quest and being like… “That’s it? It’s already over? That was ridiculously short!” and I’ve never touched the game since…
Meanwhile, with 800hours in Terraria and probably 8k+ in Path of Exile over the years.