nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoValve accidentally compiled and pushed earliest Left 4 Dead prototype called "Terror Strike" into the latest CS 1.6 update and community figured out how to play it.twitter.comexternal-linkmessage-square36fedilinkarrow-up1201arrow-down13file-text
arrow-up1198arrow-down1external-linkValve accidentally compiled and pushed earliest Left 4 Dead prototype called "Terror Strike" into the latest CS 1.6 update and community figured out how to play it.twitter.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square36fedilinkfile-text
minus-squareSnot Flickerman@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up58·1 year agoBecause all Valve games are mods all the way down. When your game is a mod of a mod of a mod, this stuff happens.
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.netlinkfedilinkEnglisharrow-up9·1 year agoI can understand bits and pieces, because that is very true with Valve… But the entire prototype?
minus-squareTonyTonyChopper@mander.xyzlinkfedilinkEnglisharrow-up1arrow-down1·1 year agofor a 20 year old game it’s probably only a couple of megabytes
Because all Valve games are mods all the way down.
When your game is a mod of a mod of a mod, this stuff happens.
I can understand bits and pieces, because that is very true with Valve… But the entire prototype?
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for a 20 year old game it’s probably only a couple of megabytes