Costing the same as the current DualSense controller, it differs in height, width and depth while weighing 80 grams less.

    • crusty@lemmy.dbzer0.com
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      11 months ago

      I work in electronics retail, and it’s genuinely one of the products we RMA the most. Usually do to severe stick drift

      Edit: why am I getting downvoted, did I say anything controversial? Genuinely curious.

        • crusty@lemmy.dbzer0.com
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          11 months ago

          Definitely. We RMA all sorts of brands including Xbox and Nintendo.

          The biggest reason there are so many DualSense controllers is probably the PS5s popularity, though it is a little sad that they don’t repair them like Nintendo does with their joycons, or use hall effect sensors which would eliminate their biggest issue

          • tuckerm@supermeter.social
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            11 months ago

            That makes sense. AFAIK, at least when the consoles launched, the PS5 and Xbox X/S controllers used the exact same parts for the joysticks. Maybe one of them has changed suppliers by now, but originally they both used this: https://tech.alpsalpine.com/e/products/category/muiti-control-device/sub/01/series/rkjxv/

            It’s a poor design, but they’re cheap to make, especially since they are made in massive quantities because every controller is using the same part. My guess is that no one can manufacture hall effect sensors right now at the scale that Sony and Microsoft would need. Plus, Sony and Microsoft have no incentive to fix it, since it makes you buy more controllers, and it’s not like they are any worse than their competitor.

            If anyone wants a controller with no drift right now, the Gulikit Kingkong controllers have hall effect sensors which won’t drift. They’re for Switch and (I think) work on PC, too. I don’t actually have one, so I can’t say for sure.

          • doublejay1999@lemmy.world
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            11 months ago

            I mean, it was widely reported within a couple of months of release, and agreed by electronics expert sthat it was a shitty design.

            Doubly so if you think it ships with a 600 dollar console with a lifecycle of about 10 years.

            It’s not remotely debatable, but Lemmy is increasingly braindead.

        • minibyte@sh.itjust.works
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          11 months ago

          True. Also, the joysticks can be purchased separately. 15 for a few bucks IIRC. There are videos of people changing out the gear from the new one and putting it into the joystick soldered onto the controllers board.

          It looks like something I could do. I’m not hardware savvy and get the shakes during precision work.

      • willya@lemmyf.uk
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        11 months ago

        Interesting. I have 4. Haven’t had a problem yet. Maybe there’s a severe amount of rage quitters chucking controllers around lol.

      • otp@sh.itjust.works
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        11 months ago

        Edit: why am I getting downvoted, did I say anything controversial? Genuinely curious.

        You spelt “due to” as “do to”, so maybe it’s that.

        Or console fanboys, maybe?

        • Rai@lemmy.dbzer0.com
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          11 months ago

          I stopped playing console after PS3/Wii/360 and only play computer now. I still use a Dualsense for controller games, it’s an amazing controller.

          • otp@sh.itjust.works
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            11 months ago

            Yeah, I prefer the PlayStation analog stick layout to the Xbox one. But I use a Switch Pro controller whenever I’m not emulating another console simply because it’s what I have.

            • Rai@lemmy.dbzer0.com
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              11 months ago

              I also alternate between Switch Pro and Dualsense! Lots of games don’t have PlayStation icons and I can deal with that sometimes, but some games I NEED the button prompts.