• d3Xt3r@lemmy.nzM
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      6 months ago

      As an actual M1+Asahi user and a gamer: Asahi is not there yet. Right now, if you’re on macOS, Crossover (or Porting Kit) and/or Parallels is able to run more games and with better performance compared to Asahi (using krun + FEX). Also, Steam on macOS (non-native) is much more peformant compared to Asahi, where it’s currently slow and glitchy.

      But that will all change in the future once the Vulkan driver and TSO patches are ready. FEX is also seeing a lot of improvements, so by the end of the year, there’s a good chance that gaming on Asahi would be much better than macOS.

    • ReallyZen@lemmy.mlOP
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      6 months ago

      I’d argue that it may come to that, given the poor availability of (steam) games for the macos platform. And when it is available, you may end up with a disclaimer that it may not run anyway.

    • OsrsNeedsF2P@lemmy.ml
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      6 months ago

      You’ve gotten a lot of answers (mostly no), but I will say Minecraft runs better on Linux on Mac than MacOS on Mac!

    • olympicyes@lemmy.world
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      6 months ago

      You can use Whisky which is a convenient wrapper for WINE to run the Windows version of Steam. Simple games like Dredge work flawlessly on my M1 but anything used for benchmarking FPS is unacceptably slow. Translation of Intel code is the biggest issue. I assume Asahi has the same limitations as Mac OS but it is impressive what they’ve been able to do.

      • NutWrench@lemmy.world
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        6 months ago

        There’s a native Linux version of Steam (at least for Ubuntu / Mint) that works great. It also uses a proprietary Wine wrapper called Proton, that’s pre-configured for all your Steam Library games.

        • CalcProgrammer1@lemmy.ml
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          6 months ago

          Native in this case means processor architecture, not OS. The Linux Steam is still x86/x86_64 code and to run it on an ARM system (even running Linux) will require an emulation layer. This adds substantial amounts of overhead, much more than Wine/Proton does for Windows games on Linux.

    • imikoy [she/her, comrade/them]@hexbear.net
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      6 months ago

      If the game relies on 32bit libraries, IIRC macos dropped the support for those? And there’s a lot of games that rely on 32bit.

      So if one really cannot play 32bit games on macos then yeah. If the game doesn’t do anything fancy with OpenGL, and is using OpenGL, then I think that it’ll run great.

    • azvasKvklenko@sh.itjust.works
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      6 months ago

      No Vulkan and just WineD3D on OpenGL makes it hard to consider good. Might be pretty good after they find a way to run Vulkan on it, which might be tricky given how the hardware was explicitly designed to run just the proprietary Metal API.