nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agoAfter Life by You's disastrous end, Paradox chalks up a 90% drop in operating profit for Q2: 'We end the second quarter of the year with mixed feelings'www.pcgamer.comexternal-linkmessage-square10fedilinkarrow-up130arrow-down10
arrow-up130arrow-down1external-linkAfter Life by You's disastrous end, Paradox chalks up a 90% drop in operating profit for Q2: 'We end the second quarter of the year with mixed feelings'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agomessage-square10fedilink
minus-squareMontagge@lemmy.ziplinkfedilinkEnglisharrow-up4arrow-down1·4 months agoCity Skyline 2 crossed 1 million purches back in February. I’d hardly call it a disaster.
minus-squareCMDR_Horn@lemmy.worldlinkfedilinkEnglisharrow-up5·4 months ago crossed 1 million purches back in February. I’d hardly call it a disaster. does that account for how many people returned it when it was unplayable?
minus-squaredeegeese@sopuli.xyzlinkfedilinkEnglisharrow-up5·4 months agoSo that’s $50m gross against a development cost that’s probably twice that, right?
minus-squareYourPrivatHater@ani.sociallinkfedilinkEnglisharrow-up1arrow-down1·4 months agoIt was. And they know it, copy’s sold doesn’t mean profitable or good. Many people where exited about it.
City Skyline 2 crossed 1 million purches back in February. I’d hardly call it a disaster.
does that account for how many people returned it when it was unplayable?
Yes as far as I know
So that’s $50m gross against a development cost that’s probably twice that, right?
It was. And they know it, copy’s sold doesn’t mean profitable or good. Many people where exited about it.