exu@feditown.com to Technology@lemmy.worldEnglish · 10 days agoAAA - Analytical Anti-Aliasingblog.frost.kiwiexternal-linkmessage-square18fedilinkarrow-up1105arrow-down14cross-posted to: technology@lemmy.mltechnology@beehaw.org
arrow-up1101arrow-down1external-linkAAA - Analytical Anti-Aliasingblog.frost.kiwiexu@feditown.com to Technology@lemmy.worldEnglish · 10 days agomessage-square18fedilinkcross-posted to: technology@lemmy.mltechnology@beehaw.org
minus-squarebarryamelton@lemmy.worldlinkfedilinkEnglisharrow-up13·edit-29 days agoNot all AA are the same. The vaseline smear you complain about is just Temporal AA. See https://www.reddit.com/r/FuckTAA for more info. Not all game engines need to use TAA, and usually is just because the devs were cutting corners. Edit: even the post mentions it, https://blog.frost.kiwi/analytical-anti-aliasing/#clarity-should-not-be-a-luxury
minus-squareDonGirses@lemmy.worldlinkfedilinkEnglisharrow-up6·9 days agoSo much this. Give me MSAA OR SSAA. Any COD after BO3 is probably the worst offender
Not all AA are the same. The vaseline smear you complain about is just Temporal AA. See https://www.reddit.com/r/FuckTAA for more info.
Not all game engines need to use TAA, and usually is just because the devs were cutting corners.
Edit: even the post mentions it, https://blog.frost.kiwi/analytical-anti-aliasing/#clarity-should-not-be-a-luxury
So much this.
Give me MSAA OR SSAA.
Any COD after BO3 is probably the worst offender