• 3 Posts
  • 161 Comments
Joined 1 year ago
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Cake day: July 6th, 2023

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  • Later: short summary of the conclusion of what the committee didn’t do (read 307 minutes)

    Fixed that for you.

    If you read the post, you will see it explicitly stated and explained how the committee, or rather a few bureaucratic heads, are blocking any chance of delivering any workable addition that can provide “safety”.

    This was always clear for anyone who knows how these people operate. It was always clear to me, and I have zero care or interest in the subject matter (readers may find that comment more agreeable today 🙂 ).

    Now, from my point view, the stalling and fake promises is kind of a necessity, because “Safe C++” is an impossibility. It will have to be either safe, or C++, not both, and probably neither if one of the non-laughable solutions gets ever endorsed (so not Bjarne’s “profiles” 😁), as the serious proposals effectively add a non-C++ supposedly safe layer, but it would still be not safe enough.

    The author passionately thinks otherwise, and thinks that real progress could have been made if it wasn’t for the bureaucratic heads’ continuing blocking and stalling tactics towards any serious proposal.







  • With all the respect to the author and his wild experiments, that title does not match the linker-only focus of the content.

    So not only the post ended up with two (IMHO) bad recommendations (disabling debug info, building non-relocatable binaries with musl). But it also didn’t mention other important factors like codegen-unitsand codegen-backend. Since you know, code generation is the other big contributor to the cycle time (the primary contributor even, in many cases). There is also other relevant options like lto and opt-level.

    Let’s assume that opt-level shouldn’t be changed from defaults for no good reason.

    With codegen-units, it’s not the default that is the problem, but the fact that some projects set it to 1 (for performance optimization reasons), but without adding a separate profile for development release builds (let’s call it release-dev).

    Same goes for lto, where you can have it set to "full" in your optimized profile, and completely "off" in release-dev.

    And finally, with codegen-backend, you can enjoy what is probably the biggest speed up in the cycle by using cranelift in your release-dev profile.

    And of course you are not limited to just two release profiles. I usually use 3-4 myself. Profile inheritance makes this easy.

    And finally, you can set/not set some of those selectively for your dependencies. For example, not using cranelift for dependencies can render the runtime performance delta negligible in some projects.


    Using the parallel rustc front-end might become an interesting option too, but it’s not ready yet.


  • Another meme answer: nu.

    I never actually used nu for anything. But I’ve been thinking (unironically) that nu with its built-in from_json and to_json can be interesting.

    The use-case I had in mind is not games or anything like that, but some system or dev tools that traditionally utilized shell scripts, but are moving towards better languages like python. So I thought a single binary that embeds nu, but also has a lot of sub-commands that implement a lot of sub-tasks in Rust directly, and with JSON used as an exchange format, the combination can be interesting.

    Now that I think about it more, this can work in both directions, with main execution being in nu (what I had in mind), or in Rust.

    nu even has an lsp server, so the development experience should theoretically be good.




  • Is this going to be re-posted every month?

    Anyway, I’ve come to know since then that the proposal was not a part of a damage control campaign, but rather a single person’s attempt at proposing a theoretical real solution. He misguidedly thought that there was actually an interest in some real solutions. There wasn’t, and there isn’t.

    The empire are continuing with the strategy of scamming people into believing that they will produce, at some unspecified point, complete magical mushrooms guidelines and real specified and implemented profiles.

    The proposal is destined to become perma-vaporware. The dreamy guidelines are going to be perma-WIP, the magical profiles are going to be perma-vapordocs (as in they will never actually exist, not even in theoretical form), and the bureaucracy checks will continue to be cashed.

    So not only there was no concrete strike back, it wasn’t even the empire that did it.









  • I think you misunderstood me.

    What I meant is, someone who wants to serialize zoned dt info using chrono can basically send a timestamp and a timezone name on the wire, e.g. (1721599162, "America/New_York").

    It’s not built-in support. It’s not a single human-readable string containing all the needed info that is being sent on the wire. But it does provide the needed info to get the correct results on the other side. And it’s the obvious solution to do, and it’s doable with trivial wrappers. No Local+FixedOffset usage required. And no wrong results inevitable.