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Joined 1 year ago
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Cake day: June 19th, 2023

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  • CDDA is a 2D top down roguelike survival game, set in an apocalypse where zombies, aliens, hellspawn and so many other horrible things have shown up everywhere and completely pushed back humanity to the brink of extinction. There are so many real world items like specific gun brands and models, foods with lots of recipes to make bigger and better meals with, recreational drugs tucked into drawers and the pockets of felled zombies.

    You could play like a survivalist hobo out in the woods living off the land away from all the carnage and sipping pine needle tea all day while tending to your crops, or explore cities overrun with undead and using night to cover your tracks as you hop through open windows, climb up downspouts and leap from roof to roof. Or you could head down into secret labs to loot cybernetic implants and mutagenic compounds to become something more than human.

    You could do quests for NPC factions and also build a team of NPC followers of your own so that you can (over a long period of time and a significant resource investment) build up the structures in your own custom settlement, sending your followers out on missions.

    Or you can find enough materials, tools, vehicle parts and mechanics skill books, to become a master mechanic and build up your own custom armored super car, once you tire of walking or bicycling everywhere or driving a bog standard sedan you fixed up off the road.

    The controls are very complicated, and if you’re the type to get mad when the devs change or nerf something you were used to, you’ll be pissed a lot. Some of the things I said may not even be accurate any more, I know custom vehicle construction got way harder after the last time I played, among other things, but otherwise it’s one of the most intricate and complex games out there, in a usually fun way, with very good mod support.


  • Yep, that’s me. When I still actively used reddit, I felt this with every message, was always afraid I was off the mark, or didn’t read the room, or said something wrong or ignorant.

    I just turned off notifications and ignored my karma count to just post through it. Though, I usually said things that either never got any votes, or that people seemed to generally agree with. And I was relieved whenever I did notice the numbers going up instead of down, and occasionally worked up the courage to check responses and continue conversations, but usually nothing.

    This has really not changed since moving to Lemmy, and really just persists through every website. It sucks, I mostly just don’t comment.




  • The thing about the engine is it’s just not what needs to be focused on, though I see it in every conversation. Unreal Engine 5, the one everyone fawns over, is the same engine Epic has been using and licensing out since 1998, just upgraded and overhauled. Gamebryo/creation engine could be upgraded to be fine, passable, good even, and in some respects, some specific features, it has. From Skyrim to FO4, SSE, FO76, and now Starfield, it’s certainly not exactly how it was in Morrowind, Oblivion or FO3 any more.

    The actual issue is Bethesda. They don’t want to put the time into making it not duct taped together. If they have employees skilled enough to do so, Todd and the higher ups do not give them the command to. They only want whatever tiny hacky changes will fit each employee’s current goal. The company has not used a design document to make any of their games since Oblivion, or at best Fallout 3, and Emil Pagliurulo (fuck spelling his name) has openly admitted this a few times. No design document, no plan.

    In fact, going past the engine issue into actual game design, Emil seems to just bounce ideas off Todd, like “what if this whole settlement and faction on this planet was wild west themed, they can have a police force called the Rangers”. And non-writer developers designing certain features or locations get to write entire quests by themselves without direction or oversight as long as Emil or Todd give a thumbs up. If they even get a chance to ask. In case they get no answer, best to play it safe with their quest or feature and not bother hooking it into any other sequence of the game, keep it totally optional, just in case Emil or Todd finally get back to them and tell them “no I don’t like this, take it all out”.

    Bethesda is a big company that has deluded themselves into thinking they can keep winging it like they did with all of their other games since the late 90s and early 00s, when they really were small, and so was the rest of the industry. But they can’t, and all they’ve been doing for a decade is coasting off previous success and name brand. It’s just a matter of waiting for the general public to fully catch on to how little thought or care they put into their games any more (or, possibly ever, and the past was just a fluke all along). It was easier for people to see the cracks in a new IP, but starfield still sold well. We’ll see if their situation declines any further once they release TES6 in 8 years.


  • I feel the same way, my block list is massive. The app I use to browse, the lemmy version of Boost, also has a word filter option too, which isn’t on the desktop browser interface (I don’t think), so I can block names of certain people and current event incidents I’m not interested in seeing any more, without needing to block communities or users. It only works when the post actually has the words in the title, so ironic memes slip through all the time, but its better than nothing.


  • Catpurrple@lemmy.blahaj.zonetoMemes@lemmy.mlMemes being used as a vent?
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    1 year ago

    I can’t interact with politics in a level-headed way, I just word-blocked the current incident and all the politics servers. It sucks not to know what’s going on but I can’t trust myself, I’ll just get emotional and make a fool of myself. Political memes that don’t use any of those words directly still come up, but at least it’s less.



  • Seafood is great, as long as you live near a coast. I think that gives a better chance that that “fishy” smell and taste is not overwhelming, because if that’s what you don’t like about it, I’m pretty sure it mostly shouldn’t be that way, I think it tends to be more mild the fresher they are. When in-land stores and restaurants import fish, it could be longer between catch and cooking than a coastal place.

    Or you just don’t like any seafood and nothing will change your mind, also valid.