Oblivion’s Horse Armor was probably the start of DLC though, maybe. At least with consoles?
Oblivion’s Horse Armor was probably the start of DLC though, maybe. At least with consoles?
The availability of the item in-game doesn’t matter. If anything it’s availability in-game being “not that big of a deal” just showcases further the scumminess of it all being that purchasable item exists only to scam people by tricking them into thinking any modicum of money is worth a one use item.
And even then, if nobody complains about it, then they’ll still continue on as they will. They’ll do so regardless, of course, but at least you can say that there was pushback of some kind.
There’s a mod right now that adds the item you need to change appearances to a vendor for like 10 gold, so I’m not really sure what cheats it’s preventing exactly.
The problem is that those two things look exactly the same without the added context that you can’t fit into an easy title and people won’t read the details anyways.
In what capacity is it anymore disrespect than doing literally anything else?
You don’t need that degree of anticheat for MTX.
In comparison though, it was basically one and done. Assassin’s Creed is a fairly long running franchise, God of War and Mario too technically, paired with bits of nostalgia. Palworld can always improve and still get attention past the first month.
That’s not even strange, the spoon is just the perfect utensil.
You don’t think it’d still be the same even with the headphone jack still there? Wireless headphones and converters for wired headphones do exist, they just don’t care.
I wonder if those privated games are still shared via Family sharing. I would expect it not to be shared, but I didn’t see it specified.
I don’t think it’s a matter of underestimating demand. Granted, I don’t know anything about scalability in terms of infrastructure for this stuff, but I figure they may have just figured it not worth it to scale things up for a demand that will fix itself within hours.
If it was for the limited edition, it seems like they just put more back in though a further 2 weeks out on delivery.
I just kept going back and trying to click that button every time it failed. It eventually went through. On the shipping details screen, it’s the same thing. And then the same when choosing a Payment Method. It’s that final screen where you confirm everything that has only one chance to work or you’ll have to go through everything again.
If it stays in your cart, perhaps you’ll still be able to make the attempt later on?
Thirdly, if they were to visit Earth, do you really think that given the difficulty of traversing space, that you’d be able to identify signs of their arrival?
So is it going to be GAbEOS or Gabe Johnson?
For the price parity thing, there’s the game Tales of Maj’Eyal that is $6.99 USD on Steam but is free on their website te4.org. Cataclysm: Dark Days Ahead is an open source project, but is on Steam for $19.99 USD. Caves of Qud is actually on sale now on GOG, but the Itch.io and Steam version aren’t. Sure, these may just be because traditional roguelikes don’t garner that much attention, but they are cases nonetheless that show otherwise.
The lack of auto-updates can sometimes be good. StarSector updated relatively recently and if they actually updated automatically (even if they offered an option to disable it, they update so infrequently, I’d probably have neglected it), my save and all my mods for it would just break, or worse break silentl until it was too late.
You don’t even need all of that really. A lot of Steam functionality can be utilized just by adding it as a Non-Steam Game. Steam Workshop isn’t the necessary if you have a modding scene, you just need a good mod manager.
The key point on whether I’ll use your storefront or not is whether your plan for success is to buy out anti-Steam contracts (remember that it’s not exclusivity to EGS, its to not release on Steam) to get customers and low revenue cuts to get developers and most importantly, to run a loss leading business for a number of years until you are profitable. If EGS were to ever become profitable, how long until they switch to squeezing out as much as they can? They’ve already rescinded their “curated” catalog.
They could sell for cheaper, they just can’t sell Steam Keys specifically for cheaper than what’s on Steam itself. Which makes sense honestly, you’re literally using their service for both presence and distribution.
Wait a minute, hold up, this wasn’t in the game unless you have that?