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Cake day: June 20th, 2023

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  • Dran@lemmy.worldtoTechnology@lemmy.worldCrowdStrike Isn't the Real Problem
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    4 months ago

    With enough autism in your overlay configs, sure, but in my environment tat leakage is still encrypted. It’s far simpler to just accept leakage and encrypt the OS partition with a key that’s never stored anywhere. If it gets lost, you rebuild the system from pxe. (Which is fine, because it only takes about 20 minutes and no data we care about exists there) If it’s working correctly, the OS partition is still encrypted and protects any inadvertent data leakage from offline attacks.


  • We do this in a lot of areas with fslogix where there is heavy persistent data, it just never felt necessary to do that for endpoints where the persistent data partition is not much more than user settings and caches of convenience. Anything that is important is never stored solely on the endpoints, but it is nice to be able to reboot those servers without affecting downstream endpoints. If we had everything locally dependant on fslogix, I’d have to schedule building-wide outages for patching.


  • Dran@lemmy.worldtoTechnology@lemmy.worldCrowdStrike Isn't the Real Problem
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    4 months ago

    Separate persistent data and operating system partitions, ensure that every local network has small pxe servers, vpned (wireguard, etc) to a cdn with your base OS deployment images, that validate images based on CA and checksum before delivering, and give every user the ability to pxe boot and redeploy the non-data partition.

    Bitlocker keys for the OS partition are irrelevant because nothing of value is stored on the OS partition, and keys for the data partition can be stored and passed via AD after the redeploy. If someone somehow deploys an image that isn’t ours, it won’t have keys to the data partition because it won’t have a trust relationship with AD.

    (This is actually what I do at work)








  • I believe google hangouts and xmpp would like to have a word with you. There was probably a universe where federated xmpp was as ubiquitous as sms, but in this universe, google federated, brought users over with cool features, and then defederated when they had all the users.

    If you want another example from the same company in modern times, look at chrome and http/css/js. Google’s chokehold on the web ecosystem with chrome means that whatever they do, everyone else has to follow suit or not be compatible with the browser that something like ~75-90% of users use






  • That is usually more incompetence than malice. They write a game that requires different operation on amd vs Nvidia devices and basically write an

    If Nvidia: Do x; Else if amd: Do Y; Else: Crash;

    The idea being that if the check for amd/Nvidia fails, there must be an issue with the check function. The developers didn’t consider the possibility of a non amd/Nvidia card. This was especially true of old games. There are a lot of 1990s-2000s titles that won’t run on modern cards or modern windows because the developers didn’t program a failure mode of “just try it”