Dome Keeper isn’t too bad. Hoping they add co-op soon. Their next game looks amazing though:
https://store.steampowered.com/app/2956040/PVKK_Planetenverteidigungskanonenkommandant/
Dome Keeper isn’t too bad. Hoping they add co-op soon. Their next game looks amazing though:
https://store.steampowered.com/app/2956040/PVKK_Planetenverteidigungskanonenkommandant/
I think it’s pronounced “Madam President”
GW1 had a great campaign that felt good to progress though. It had some grindy stuff at the end for players that wanted to keep playing past the missions but it wasn’t required. Unlike GW2 that just feels like boring grind all throughout.
Hohndel agreed but added that the industry needs to support these smaller projects – and not only with money. “Companies need to engage with these projects. Have your company adopt a couple of such projects and just participate. Read the code, review the patches, and provide moral support to the maintainers. It’s as simple as that.”
Really glad he said this, I keep seeing posts about how all these big companies could solve the problem by just throwing money at small projects and while that is better than nothing it would help way more to have their own developers helping to review and fix issues.
They got alien technology to make the rainbow tables with.
I ended up writing a perl script to generate a .m3u from a root music directory that shuffles all the subdirs so I can listen to full albums in random order instead of just tracks.
If you just adjust your justice you might just make it just.
And it works in QTerminal.
Would I rather live in a world where sometimes people take advantage of kindness or a world where nobody helps anyone in need? I’ll take the former.