That DLSS frame generation works in Proton
That DLSS frame generation works in Proton
2% and shrinking with every major service that isn’t compatible
But the energy usage is quoted as peak for the entire venue - which is literally a theater / concert hall. It opened with a live U2 performance. The energy usage isn’t just for the displays, it includes all the power for the entire building, the concert speakers, heating/cooling, indoor lighting, any kitchen equipment, etc.
Yes it is. It’s not in mainline wine, it’s been in kernel for a long time now.
It’s annoying all the articles are focusing on performance versus stock wine here when basically everyone uses Proton or a fork of it anyway, which has had fsync for years now that does similar performance uplift.
The story here should be that we’re getting fsync level performance with fewer bug and it can be upstreamed to wine. There is no relevant performance uplift for Proton users, but I guess performance gets clicks so that’s the story all the press are going with.
It’s not merged, but the benchmarks are against upstream wine. Proton has hacks (fsync) that have almost identical performance uplift but were not suited to upstreaming.
So basically this will improve “correctness” versus current Proton, not performance. Should fix some bugs and improve compatibility.
Versus stock wine, it’s a huge perf uplift though.
What’s wrong with the Flatpak permissions system on Linux?
555.58 works great for me in Wayland. 3090 on Arch with Gnome
Awesome. OBS has never prioritized Linux performance, curious how this will compare.
Knowing Mozilla it’s probably done client side (meaning it sends weather data for all major regions or something and the client filters what is needed)
Finally some news to make buying dozens of studios then laying off tens of thousands of employees all worth it
Very pretty sample screens, will have to give it a try
As an individual consumer… Not much. Still wouldn’t buy their product as it’s showing support with whatever little power you have.
In a better world there would be market regulations or something to keep a massive company from burning all their money in a market to have an unfair advantage over all others.
I mean they’re a mega corp willing to lose billions upon billions to own the market. That none of their competitors are willing to bleed money like that isn’t surprising, and buying into such an obviously poisoned platform is not a good idea for the future of the industry unless you want it to be owned by Meta.
7 million could’ve paid 100k per employee? Impressive for a 70 person company to host such an expensive party then.
Good read. Makes sense and not even that complex, good that they did this experiment anyway just to prove it out to those less technical and try to get prevention steps out there.
Technically AMD also offers an open Vulkan driver (AMDVLK), it’s just dog shit, and an open compute driver (Rocm), its just also bad, and an open OpenGL driver (Radeonsi), which is solid.
Those three are all primarily developed by AMD engineers and are fully open. Nvidia has no such open equivalents.
Uhh nvidia has had native Linux drivers since the 1990’s…
This is frame generation. That’s a second option on top of the older DLSS super resolution (upscaling) that doubles framerates at the cost of some latency. It only works on 4000 series cards.