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Joined 1 year ago
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Cake day: August 30th, 2023

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  • I actually tried a daily slack bot instead. The team HATED it with a passion. And the amount of productivity lost on other teams to a backend engineer blocking a systems designer being blocked by a UX flow etc is insanely large. We have never missed a deadline, hit all our revenue targets, and get much. much larger features done in 2/3rds of the time of the next nearest team. Part of that is because we’ve made sure to reinforce the concept that we are a single team instead of a group of server engineers, backened engineers, frontend engineers, system designers, [removed to protect identity] designers, econ specialists, UX designers, UI artists, and QA working in their own bubble.


  • I mean it really depends on the team. My role is as much translator as anything else. I have:

    Infrastructure/Server

    Backend

    Frontend

    Designers (three different kinds)

    Performance/Econ specialists

    QA

    Hearing “Oh I didn’t know that, yeah we need to sync” is a common occurrence and on a team of nearly 20 people we never take more than 15mins. We have shared deadlines, shared goals, and work on shared user stories. Having that moment in the morning to go “okay, am I blocking anyone without realising it?” or “I gotta remember to make sure design knows the spreadsheet won’t have the thing they were expecting today, it’ll be Tuesday instead” is well worth the time.

    On top of that, with WFH it’s a really good way to cement the team aspect. I wouldn’t care so much if we were in the office, but all being remote means we lose the “human” behind the screen a lot.

    As I said, different teams and different projects need different things, but I’d argue the reason my team is the number one performing in the entire company is, in part, due to this morning time to get that alignment.


  • astreus@lemmy.mltoProgrammer Humor@lemmy.mlGot no time to code
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    6 months ago

    Depends on the team. My team do daily standup and it helps. A lot. “What are you working on today and do you need any help to get it done” is a super powerful question to make sure we’re all focusing on the same priorities and sharing the knowledge we have, especially in a team of mixed disciplines.


  • astreus@lemmy.mltoMemes@lemmy.mlBritish people be like
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    6 months ago

    It is. The meme has four glottel stops, this has three. The meme has the “el” removed, this doesn’t. Weirdly, the meme has the “o” sound removed for for “of” as well.

    It’s an entirely fictitious way of pronouncing something, it equates a very, very small subset of the country with “Britain” and is a great example of “fake American British accent” becoming the “norm” to the extent where British voice actors are training to put on voices to sound “more British” (such as Tracer in Overwatch).

    The meme might as well say “burdle der wurder” and claim it’s how American’s say it - kinda close, but also really far 🤷


  • THAT’S how Americans think British people pronounce it? I was looking at the image for ages trying to sound it out.

    Please tell me no one seriously thinks this?

    “Worst” case I can think of is “Bo’el o’ wa’er” and even that is incredibly limited to like…four boroughs of London.





  • Common myth, not true.

    First recorded recipe for Shepherds Pie is from a Scottish cookbook from 1849. First recorded use of Cottage Pie is 1791 by an English clergyman.

    Cottage Pie was used for both lamb and beef varieties until recently and was a way of eating leftover meats.






  • Shovel Knight was kickstarted and they have a total flat hierarchy, fair payment system, and evenly distributed wages and bonuses.

    I work for a major games studio and if I started my own studio, I would 100% use crowdfunding. Financing in games is broken.

    You tend to need someone with deep pockets willing to eat costs for 2-5 years for 10-100 people (depending on project size) in the gamble it’ll pay off. Because it’s a gamble, the financer (in most cases China’s tencent) are constantly breathing over your shoulder and demanding the impossible (oh all the devs say this’ll take three years? You have six months) and the motive changes from “make enough money for the studio to survive” to “make enough money so your financial backers can get a new boat”.

    Then with F2P and live service (where I work) you get the constant demand for growth and perpetual play. Forget that churn is inevitable as people’s moods and desires change. Forget that there’s a maximum number of people in the world that are interested in your game. You have to grow at all costs all the time. That’s what leads to the predatory F2P system.

    We also have to remember F2P was born out of Shareware, perhaps my favourite distribution model. In non-corporate hands, it can be a fantastic thing.

    Shit ain’t easy for devs. Give them some slack.



  • The fact we have an idiom “sent to Coventry” meaning to deliberately ostracise someone should tell you all you need to know.

    I went to uni in that city; there isn’t enough money in all the world to make me go back there. City of 300k people with over 3k homeless. Utter monstrosity of brutalist architecture (the university library is based on a panopticon prison, I kid you not). And the ring road! Taking your life in your hand just merging into it!

    Absolutely insane amount of crime, with one of the highest rates of child sexual abuse in the country (for context, it’s crime index is about 20% higher than London’s). And I’ve never seen so many street walkers in my life! Plus they charge, I am not joking, £20 a go.