Yeah when I worked at BioWare we would do things gradually, then I moved to EA Mobile and staging and testing was like a foreign concept. It was wild. Fortunately that changed, but having a staging instance is really really important, as I’m sure many people now realize. Sometimes lessons are hard. ¯\_(ツ)_/¯
Sounds like that’s the way I’ll have to go. Unfortunate, I hate increased layers of complexity, but I think that’s the move.