Thankfully for Taiwan it takes more than 4 years to build and bring up a state of the art fab at a new tech node.
Thankfully for Taiwan it takes more than 4 years to build and bring up a state of the art fab at a new tech node.
This is a pretty dumb take, honestly. Intel for basically forever operated using their own fab exclusively. After failures to maintain good yield rates at their 10nm node, they had the option of continuing to delay new product lines and be eaten by the competition in AMD, or give in to TSMC temporarily while they worked on fixing their fab in parallel. In fact, they were criticized greatly for not switching to TSMC much earlier.
I mean we’d all kill Hitler if given the chance, wouldn’t we?
You’re the type of person who would call universal healthcare “socialism”, and it really shows.
What point? That you’re a corporate bootlicker?
They would rightly be raked over the coals. But they won’t make such a dumb fucking move because it’s a dumb fucking move.
What a wild thing to assert without any reasoning.
By charging 3% instead of 30%? Do you really think their servers cost $8.5b? Does the work to distribute a game and process payment equal 30% of the labor required to make a game?
A more advanced answer would be a cost plus profit model, so if it costs Valve $1 to transfer 1TB of data transfer (in terms of server costs), then charge $1.10 for 1TB. That’s obviously very difficult to calculate though I bet Valve has some internal metric of costs.
Valve today does the exact thing Unity was trying to do, charging a percent of revenue for providing infrastructure. Unity got raked over the coals for it.
Me: “Rent seeking is an illegitimate practice, landlords steal money from laborers by extorting them for a necessary good!”
You: “Oh yeah? Why don’t you just buy your own land and build your own apartment building?”
You’re a dumbass.
This is a thread about how Valve makes over 8 billion dollars despite basically all their revenue coming from an in-game store that sells other people’s content. Of course its too much.
Because they don’t pay any of their actual workforce: the game devs they steal 30% from for every game sold.
Why would you trust steam? Valve famously invented lootboxes and tried to do the NFT market thing before NFTs were big. They are the strongest DRM on the market. What makes you think they’re not just as greedy?
No, it’s shocking that the destroyed evidence after being explicitly instructed not to.
It is for us plebs, look up adverse inference
I mean no, but also… yes? Like having a one person dev team is a little ridiculous for a game selling as well as Manor Lords. 50 people is a lot, but do you really think the game would have less features a year from now if the dev hired like 3 people to help?
Obviously development would slow down in the short term, but a one person dev team is asking for disaster
What’s NVidia seeing in the gaming space? Or do they conflate gaming and ML sales?
And one government has international support
I feel like 90+% of the time I use Google, it’s just because it’s more convenient than going to the actual website I want. Like if I want a Wikipedia article about a movie, it turns out it’s faster to type in the movie name in Google and click than go to Wikipedia and search the movie.
If Ukraine has taught us anything, no guarantees are enough.