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Joined 1 year ago
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Cake day: September 28th, 2023

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  • You didn’t read the article well and you didn’t look up any info on patents whatsoever before jumping to “Why are you lying…?”. You have a TON of unknown unknowns about the topic and it’s actually impossible to explain it all while I’m on the toilet (which is where you’re receiving this information from), but here’s another few relevant tidbits:

    The US patent office will help sustain foreign patents with a few requirements based on a few treaties, one of which is that the foreign patent was filed less than a year prior. Because the USPTO ostensibly exists to protect art made by artists, you can file an application for a patent within a year of filing a similar application in a different country. These were not recent enough. Another route is to apply for many countries at once through the patent cooperation treaty, which nintendo also did not do.

    The person I was responding to was acting like the Japanese dates were a “gotcha” to the article. The article correctly states the US patent dates and links them, the related JP patents happen to be on the same page (but you have to click off of it to go there), and they have different application dates listed than the ones detailed in the article. It’s literally not the patents being talked about in the article. In fact, the article goes into detail about the timing and how it’s being used in the case: nintendo is seeking injunction money based on the time their patent was active in the US up to the time the suit was filed. You and the other poster are having a critical lack of information error, and a lot of that info is in the article. You confused yourself reading a site you don’t understand outside the article.

    The patent system sucks ass and exists almost wholly to protect megacorporations at this point. Copyright, likewise, has fallen into a state of disarray as we continue to write laws that are impossible to enforce for the individual without an entire legal team to guide them. While I personally think the whole system needs a rework, we are probably a long way as a society (societies, really) from identifying the problem or making meaningful change. In the meantime, learning how (and why) corporations “punch down” like this legally is our only option. Here’s hoping this case does not go to a jury; I basically only see uninformed schlock from general discussion about patents and absolutely no initiative to learn about the patent system. It is almost never used to protect the creation of an individual and the public does not understand that was the original intent.


  • The court systems processed them on different dates. You’re the one being belligerent and incorrect. Condescend on someone else, learn to read the stuff you link or at least make an attempt to understand it lol

    Japan and the US have seperate requirements (first to file VS first to invent) for initially accepting a patent. Just because you can see them both on the USPTO website doesn’t mean the patents are for both the US and Japan. In Japan, you can legally oppose a product before the patent is granted - in the US, that doesn’t fly.

    If you can’t piece together what my point was with this info, you should probably stop commenting on patent cases until you do understand. You quite literally linked info showing the dates of the US patents that are after the release of palworld. Either you didn’t read the thing you linked or you have some warped perception of patents being global.





  • NMS was quite literally a different looking and feeling game with maybe 5% (yes, twenty times less) of the current content and gameplay loops. Everything changed from how long it takes to gather basic resources to what order you get them in, the tutorial was streamlined and the way it picks the planet you start on was changed. There’s an unbelievable amount of things to do, to the point that expeditions started existing to give players a more guided experience with fresh regular content. It’s truly a far cry from where it launched, even space stations (the most static structures found in most star systems) have been overhauled and the old ones are only around as easter eggs now.

    CP2077 integrated a ton of content and features from the most popular mods it had after the Anime update (particularly Vehicle Combat, from which it even took improvements to the way police spawn and act in addition to, yknow, the vehicular combat). Only a few of the core systems changed, mainly quickhacking and the way cybernetic implants are handled (also almost straight up taken from a mod). They did a balance pass on guns and made some of the weapon type features a bit different. If you didn’t push too terribly far through the game on release, none of it would seem different really. The locations and behavior of weapons and enemies in general gameplay didn’t change much, but access to mobility via implants was made easier (as the separated stores for them were largely equalized and merged) so it’s easier for fresh players and people not using guides to finish their “build”. Not quite the huge makeover NMS received, but it’s definitely different in terms of progression.

    While you’re probably right to some extent about naysayers decreasing naturally over time, both games now have suspicious steamcharts numbers for being single player experiences. They get an influx of new players regularly in ways other similar titles don’t, and it’s almost certainly due to the changes in opinion of people who were playing them around their major updates, journalist articles or enthused friends.

    TL;DR: No man’s sky really did change that much. CP2077 didn’t go as far but they’ve clearly made end user-oriented changes that are uncharacteristic for single player experiences.




  • I think your take is outdated. Review bombs for non-gameplay, non-performance practices that do not affect the end user are commonplace today, and since the HD2 review bomb, have quintoupled in frequency. Racism and misogyny driving review bombings is also extremely old news, did you forget the general chatter surrounding the last of us? Nobody talked about the gameplay in a meaningful way, just the characters. Hundreds of medieval era games have been review bombed for “historical inaccuracy” and people complained night city (cp2077) had too many black NPCs. Hell, even ff15 had people losing their minds over the race variety of randomly generated townspeople.

    I don’t need to provide evidence, you need to be aware of games discourse. These idiots are everywhere. It’s also worth noting that in a lot of cases, it’s beyond the capabilities of a developer to gauge how large a launch will be - and being impatient while they scale a service really isn’t “giving a review”, it’s complaining that you can’t play. Wayfinder is a solid recent example, they accepted help from Digital Extremes for their initial launch, then when those servers were far less powerful than they were led to believe, ditched their publisher and refocused the game from an MMO to a session-based co-op title (and it’s going great).

    Tl;Dr: you are asking for evidence that is LITERALLY EVERYWHERE people talk about games online, from steam reviews to forum discourse. These have been awful places to learn about games for eons, and you come across as a reactionary that doesn’t actually play games when you give them undue credit


  • Okay, but what about pre-steam DRM? But what about services that have existed for less time and actually done the slippery slope shit you’re cowering in your boots about (Uplay)? You’re so busy listing possible problems and making problems up that you are not comparing and contrasting your available options. It strikes me that you are complaining to complain and don’t have realistic solutions in mind, you’re asking for either a rental system where you put up collateral to play a game or you’re suggesting that the developer only be able to sell a game once. Are you one of those crazy “first sale doctrine” sovcit types?







  • It might disappoint you to learn that among american english speakers, literacy isn’t a good indication of maturity by age. Barbara Bush made a literacy initiative that’s still around, the One Good Thing® left over from the bush regime. The site has a handy map to show you the 40-60% adult literacy rate counties spread all over the states. It definitely helped me come to terms with the fact that sometimes a kid who is trying is gonna be more eloquent than an adult repeating the same tired take they’ve been rebutted for a thousand times.

    It’s easier for me personally to gauge age as it scales up when anonymity is involved - referential humor, recognizance of the ancient runes (Duckroll, Bill Murray’s face with only the jaw moving), and informed chitchat about presidential behavior predating Bush SR are all dead giveaways that a user is older, but with younger users you have a lot of hobby/interest overlap going all the way up to people in their 40s. You can’t look someone in the eyes and see if the light of youth has gone out yet on forums and imageboards.




  • Lmao, enjoy missing out on the nier titles, the devil may cry series, every fable game, kingdom hearts, the whole god of war franchise, asura’s wrath, and the new final fantasies. Hell, even skyrim has more committal animations. You’re talking about a lenient and forgiving version of animation mechanics that are present in basically every action RPG.

    In the fighting game community at large, we have terms for people who blame the mechanics when they can’t come to grips with them, Scrub being the main one (as new players wildly hitting buttons at random on an arcade cabinet looks akin to “scrubbing them clean”). This is you. Your refusal to treat the game as it is, and expectation that it behave a way it doesn’t, is confounding to anyone who has put any effort into the title. The rules will not change just because you refuse to learn them. Stay furious though, I guess.