Predictable outcome for anyone not wallowing in wishful belief.
The catarrhine who invented a perpetual motion machine, by dreaming at night and devouring its own dreams through the day.
Predictable outcome for anyone not wallowing in wishful belief.
shrug them off
That seems like a good compromise. I’d be probably doing the same if anyone from my family complained about it.
I hate when people use my shoulder as support, as I’m showing them something. Simply… don’t, okay?
At least when in family I drink straight from the bowl. With the spoon (sometimes chopsticks) being only for the solid bits.
A 5y ban is a permaban under another name. By then the user already disengaged the community, or circumvented the ban.
I used to moderate a forum some years ago, with incremental bans. It was warning, warning, 1d, 3d, 7d, 15d, 1m, permaban.
It does not work well. For good users the system is irrelevant, they drop the behaviour after a single warning; shitty users keep the same behaviour even after the short bans are over, and then evade the larger bans, so you’re basically taking multiple mod actions for what could be handled with a single one.
Eventually the forum shifted into a “three warnings and you’re permabanned” system, but by then I wasn’t a mod there any more so I don’t know how well it worked.
No. But I think that it’s often poorly used.
Most users are reasonable and should be treated as such by default; a simple warning goes a long way. Sometimes an overall good user is being really shitty so you ban them for, like, a week? Just to let them chill their head.
Permaban is for the exceptions. It’s for users who cannot be reasoned with, will likely behave in a shitty way in the future, and have a negative impact on the community.
I agree with you that both things have their upsides; and frankly, I don’t even think that we should be pandering to the immigration leftover wallowing in Reddit. Growth is good, but growth should never come at the expense of the community that you’re trying to grow.
However I feel like those points help to explain why the “lol lmao” crowds hate this place.
Besides other factors mentioned in this thread, there’s also
I agree that Reddit will become irrelevant to internet power users. However, I disagree that it takes a massive fuckup to lose the critical mass of users.
A simple way to explain this is to imagine that everyone has an individual “I’m pissed and I leave” threshold; if a platform displeases a user more than that threshold, they leave.
For power users, this threshold is really low, so they ditch platforms like Reddit faster. However, that does not mean that the others aren’t getting displeased - they do; it might not be enough to convince them to leave, but it quickly piles up with other things displeasing them.
As such, even a large platform can lose that critical mass of users over time, even without a massive fuckup. It’s just about small things piling up.
Another thing to consider is that power users are more important to a platform than the rest of the userbase, because the power users interact with the platform more. And they’re typically the ones doing janny crap, or finding and sharing content, or that actually have anything meaningful to add instead of “lol lmao”. So once the power users leave, the platform becomes less desirable for the others too, and that’s recursive - as the power users leave, the almost-power users leave too, then the ones after them, so goes on. And there the critical mass goes down the drain.
My guess: there won’t be a specific date that you can poinpoint and say “Reddit died here”. It’ll be a slow decline, with small outbursts of re-engagement. Something like this:
Profit will follow a similar pattern, as both things are intertwined.
If the description provided by the article is accurate, and it remains so in the near future, that won’t be an issue for DDG users. All that DDG would need to do is to pull the results out of the side panel, instead of the central space.
Ditto. It isn’t just a matter of watching Paradox to get rekt (although the idea gives me warm feelings), but also that the engine is… bad. As in, we’re in 2024 and it has codification issues, pathfinding is awful, and I’m almost certain that part of the EU4 fort woes are caused by the devs working around engine limitations.
[Wester, Paradox’ CEO] “amid the well-deserved self-criticism, it is worth reminding ourselves that we have solid footing, because the foundation of our business is doing well.”
No, Wester, you don’t have solid footing. Stop fooling yourselves.
The solid footing for a game developer is the players’ trust, something that Paradox has been using as toilet paper since 2016~2018 or so. At this rate you’re only waiting for other companies to release grand strategy games - or even tweak their 4X games into GSG - and you’re done, since you’re still living off the CK/EU/Vicky series.
I know you are, but the argument that an LLM doesn’t understand context is incorrect
Emphasis mine. I am talking about the textual output. I am not talking about context.
It’s not human level understanding
Additionally, your obnoxiously insistent comparison between LLMs and human beings boils down to a red herring.
Not wasting my time further with you.
[For others who might be reading this: sorry for the blatantly rude tone but I got little to no patience towards people who distort what others say, like the one above.]
The issue with your assertion is that people don’t actually work a similar way.
I’m talking about LLMs, not about people.
Your “ackshyually” is missing the point.
It doesn’t need to be filtered into human / AI content. It needs to be filtered into good (true) / bad (false) content. Or a “truth score” for each.
That isn’t enough because the model isn’t able to reason.
I’ll give you an example. Suppose that you feed the model with both sentences:
Both sentences are true. And based on vocabulary of both, the model can output the following sentences:
Both are false but the model doesn’t “know” it. All that it knows is that “have” is allowed to go after both “cats” and “birds”, and that both “feathers” and “fur” are allowed to go after “have”.
Stray Fawn Studio is the same studio that developed Niche; Niche is a good teaching tool, but it’s about as entertaining as a game as mopping the floor.
Based on that I’d advise caution against buying this game while it’s still in early access, unless you’re satisfied with its current gameplay.