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Joined 1 year ago
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Cake day: June 1st, 2023

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  • I don’t know whether you didn’t read the article or are just one of these simpletons incapable of holding an opinion more nuanced that “good or evil”, but they are suing the owners.

    So in the old days, he would’ve had a paper map and would have driven off the bridge the same way.

    Paper maps don’t talk to you and tell you which way to go, do they?

    I seriously can’t decide whether you’re some Google shill or you’ve just given your brain the day off.


  • Let’s get this straight.

    Google publishes maps that are inaccurate. They were informed of the inaccuracies multiple times, yet did nothing. Subsequently, someone died following their incorrect maps that they couldn’t be bothered to fix — despite the fact that a fucked bridge is clearly potentially super dangerous.

    And you think this has “literally nothing” to do with Google?

    Are you a shareholder or something? That’s some hardcore corporate arse-kissing, imo.






  • owf@feddit.detolinuxmemes@lemmy.worldVictory 🙌
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    1 year ago

    Even entertaining the idea it being anything else is ridiculous.

    It’s their own OS running on their own custom handheld. Treating it separately from other linux machines might be odd, but calling it “ridiculous” is being childish.





  • ARM isn’t the problem. Some games have native ARM ports, and x86 games can be run by Rosetta. It’s not as fast as native, but broadly comparable with the performance of the previous gen Intel chips they replaced.

    A bigger problem on macOS is that they dropped support for 32-bit software a few years ago in Catalina. Not a problem with newer games, but it decimated Mac users’ Steam libraries.

    And the biggest problem is that Apple just doesn’t give a shit about gaming. Every few years, they claim they’re going to do games, but quickly forget about it. They’ve never put decent video cards in Macs, and never hesitate to throttle hardware if proper cooling would mean a larger enclosure, so AAA games typically arrive on macOS years late, when second-rate or integrated video cards can run them.

    If they actually cared, they’d have their own Vulcan implementation. Instead, they’re focused on their own proprietary Metal API.

    Basically, Apple and AAA game studios have been ignoring each other for decades.