• 0 Posts
  • 23 Comments
Joined 1 year ago
cake
Cake day: July 11th, 2023

help-circle






  • No, to clear confusion when they mean transfer they are not really transferring the SIM. To explain fully, when you first setup eSIM, you give IMEI to your operator. Then you get a QR code which is associated with your IMEI. When you scan it you are connected to Remote SIM Provisioning system and your phone downloads SIM profile. Now when you switch phones if your carrier supports eSIM transfer, which is not supported by all carriers. Your old phone which has the eSIM will tell carrier your new phones IMEI, once you confirm the transfer, your new phone will contact Remote SIM Provisioning system to download new SIM profile. Then once it’s activated the old phone deletes the eSIM. The way how your old phone knows your new phone is through the Apple account for iPhones and for Samsung/Google it will something similar. Also keep in mind for iPhones you need to have same Apple account for both old and new phone, I am not sure about Samsung/Google’s implementation. Currently there is no standard for iPhone to transfer to Android or vice versa. Probably GSMA will come up with something or Apple and Google can make a standard.








  • First of all major corporations contribute to Linux kernel and there is very little contribution to a distribution. Why are they doing it? Because they benefit from their hardware being supported by Linux kernel(e.g Samsung contributing to Linux Kernel for SSD drivers) and now they can sell more, they can do this because it works with their business model. That is not the case with smartphones, in the smartphone world they are selling directly to a consumer and they need to do everything they can to differentiate themselves from other Smartphone makers. Mozilla tried the business model you mentioned but it didn’t catch on. Lastly you forget to understand the number of apps available on Google Play vs on Flathub. Google Play has ~3.5 Million Apps vs ~2000 Apps on Flathub. We are talking a different scale here

    Also speaking about Flathub, Flathub solves the issue of fragmentation by building an entire OS on top of another OS just to avoid the challenges of backwards compatibility. This has implications like huge app sizes because you are basically downloading the runtime and everything it depends on for each app. It works for most people because storage is cheap and can be upgraded at least in PC world. But still you will have issues with RAM because most flatpaks don’t share the runtime and you need to need load each runtime to memory and this implications like higher memory usage, slower app start times because you need to load the entire runtime first before even you start the app.


  • One thing about iMessage is that you can reply and send messages from all your Apple devices. I know the https://messages.google.com/ but the you need to keep it open on your computer for notification to come. Then there is the Facetime video/audio quality, it’s miles better than Whatsapp, Google Meet or any other video calling app. You can easily share your screens, you can even start a call on iPhone and transfer the call easily to a Mac or iPad seamlessly without even cutting the call. Also the Whatsapp and Google Meet video call quality is like 140p vs 1080p on Facetime. For the average the user who has never used iMessage and Facetime they will never understand what they are missing but for others it’s different case.


  • If you have any corporate backing wouldn’t it turn back into same situation as Android? Maintaining the app store, build tools, making new features, patching vulnerabilities e.t.c all require massive amounts of capital. Why would a company openly take initiative to do that? Meanwhile all others could free ride on it? Also any OEM’s coming in and customizing it to their liking and not following the standards because they are not bound too like in Android, wouldn’t that cause massive fragmentation. Back in the Symbian days this was the case where you need to customize your app slightly for each Symbian device, which meant you had to have the physical device. I remember back in the back in the day your office would be filled with these devices.



  • There is a good reason why Sony stopped advertising their phones in US and stopped all carrier partnership it is due to low sales and huge loss from continuing their previous strategy. That cut was the reason why they were able to make some profit in 2020. You can read about it here.

    You are saying stopping to cater the enthusiast market is the reason why Android is losing to iPhone for market share and they will lose more when iPhone comes with USB-C. If these enthusiasts where the key to marketshare why would they move to iPhone which is more restrictive? If USB-C is all it needs to sway enthusiasts, what is even the point with Android phones that support SD card and headphone jack? If you look at Samsung Smartphone divisions earnings and profit(from April 2023), it is actually up YoY even when global smartphone shipments have declined. Clearly it looks like they know what they are doing, they are making more profit even with less units being shipped.


  • What is your source for Sony Xperia line made profit? Are you basing it off from reading other tech blogs?

    Well there is no exact way to know exact profit and loss for Smartphone division as they merged it with TV, Audio and Camera division. Only info they give for Smartphone division is their revenue and it is lower than TV, Audio and Camera division. In FY2020 results they mentioned they had a small profit for first time after FY2017, this is attributed to cutting expenses in Smartphone division(Source check FY2020 Financial Briefing). In FY2022 the revenue declined when compared to 2021 (https://www.sony.com/en/SonyInfo/IR/library/presen/er/pdf/22q4_sony.pdf page16). If you stitch together Smartphone division revenue from past 10 years it’s been on steady decline. Based on their earning call and analyst estimate Sony ships between 2-3 million units a year. Meanwhile Samsung shipped 260.9 million and Apple 226.4 million units last year. How can Sony Smartphone division be profitable when they are selling such low number of units, it’s hardly enough to amortize the development cost.