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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • Depends on what you want out of it, the level if automation etc.

    Installing a system ruleset, adding a few modules and other things on that level is easy. If you can use an app store you are set. Writing custom things I have no clue about.

    Finally using it. I’ve found it smoother than roll20 and fantasy grounds. Just not having to deal with roll20’s technical baggare is truly awesome.

    In the end my impression is that on a technical level it is much easier to handle. Less figuring out how not to have the platform work against you and actually work with it.

    You, depending on your ISP, may have troubles self hosting. There is the biggest technical hurdle.











  • Divinity original sin 2. Starting to get to grips with the system and things are starting to go my way. Escaped from the fort and is now exploring the marshes.

    That game got a serious lesrning and difficulty curve early on. Then at one point it was like a switch flipped and the party came together. Enough gear to last long enough to start chain cc-ing the mobs and enough cc skills to keep them that way.






  • It’s just more of the same but with a reset. With a puny weak sauce season mechanic I couldn’t be bothered to regrind all the reknown, all the dungeons etc. Got bit further into endgame compared to pre-season but the lack of storage and organisation made me quit a few weeks ago. Four (4) stash tabs, or is it five, and no search. How the heck am I supposed to manage loots and dungeons?

    Nah, back to other arpgs



  • I wish I could be excited for this, started looking into it and encountered “Long Rest”. And my heart fell. I just can’t be bothered with it. It messes with pace, rythm and creates a 5 minute adventuring day.

    The Divinity: Original Sins and Pillars of Eternity (especially the second one) shows it is possible to make satisfying tactical games where “encounter resources” regenerate between each encounter. But the long rest us a DnD staple and I would have been surprised if it was gone.