I have a Chromebook with a Ryzen APU (Ryzen 3250 or smth). And while it handles all web tasks really well, it completely struggles with Android Apps. Even apps like “YouTube Kids” or “Prime Video” run far worse than their web couterparts.
That’s why future ChromeOS won’t be a dedicated OS with an Android running in a VM. They’ll be actual Android.
Your personal bias against Flatpak is irrelevant to the lie that no stable development target exists.
It exists. That’s a fact, whether you like it or not doesn’t matter.
Linux doesn’t have a stable target to develop against
That’s an often repeated lie. https://docs.flatpak.org/en/latest/available-runtimes.html
I don’t even know where to begin troubleshooting it.
Not really your task, though. You are a paying customer and the developer needs to accommodate you, not the other way around. Easiest way should be that the developer provides a Flatpak version.
In a larger sense, I think supporting them would be supporting gaming on Linux as a whole.
Bottles and similar projects don’t develop the underlying technology, though. That’s Wine. Bottles is a front-end with a bunch of support scripts.
Why not just use the Linux version directly?
I don’t know how much of the 3 million installs I represent but I installed it, found the whole process to create a bottle an unnecessary hurdle and didn’t see any functional benefits over the five or so alternatives that also aim to make Windows software compatible with Linux. The Gnome headerbar UI also is alien on both game and desktop modes of SteamOS.
So I uninstalled it.
Yeah, it sucks for the people who lose jobs. OTOH after the ABK takeover, Microsoft was suddenly by far the biggest games publisher and no regulatory body had any problems with it. Now Microsoft’s own incompetence is taking care of that.
What Lod Nikon wrote.
Also, the developer should update the native version. Consider filing a bug report.
What parameters are they using to block non-SD devices?
The easiest one would be to check for the SteamDeck=1 variable.
Deepin packages have been thrown out for a second time from openSUSE a few months ago. That stuff is all bling, no foundation.
GPL isn’t non-commercial. Non-commercial licenses are explicitly against the free software and open sources definitions by both FSF and OSI.
Well, graphics got better but games didn’t evolve much.
Did the author run the benchmarks few times to rule out shader compilation.
Why should the author rule it out? Honest question. If shader compilation leads so worse real world experience for gamers on Windows than SteamOS, it is a valid point to include.
I was using Flathub’s Steam years ago already to avoid installing any 32bit system packages. Works fine. This change is no problem at all.
Why is Flatpak the latest shit?
Works on Steam Deck out of the box.
What’s wrong with the classic *.deb viz. *.rpm distribution?
Doesn’t work on Steam Deck.
So alleged water damage.