Anecdotal but I’ve switch from Unity to Godot and am quite happy with it. The main things I was originally worried about (performance and feature support) haven’t shown up in any of my games (although I will caveat I make games for fun now, whereas I used to make them for profit).
Similarly, the Google Trends for Godot has been steadily increasing year over year, and decreasing for Unity. I much prefer to be in a rising tide ecosystem, rather than a falling one.
Anecdotal but I’ve switch from Unity to Godot and am quite happy with it. The main things I was originally worried about (performance and feature support) haven’t shown up in any of my games (although I will caveat I make games for fun now, whereas I used to make them for profit).
Similarly, the Google Trends for Godot has been steadily increasing year over year, and decreasing for Unity. I much prefer to be in a rising tide ecosystem, rather than a falling one.