A fresh report into Unity’s hugely-controversial decision to start charging developers when their games are downloaded has thrown fresh light on the situation.
MobileGamer sources say Unity has already offered some studios a 100% fee waiver - if they switch over to Unity’s own LevelPlay ad platform.
The report quotes industry consultants that say this move is an “attempt to destroy” Unity’s main competitior in this field: AppLovin.
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Because Capcom’s in-house game engine is really scalable.
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well, they did name it RE Engine but it was developed and used on many other projects as well.
Games made with RE Engine
https://en.wikipedia.org/wiki/RE_Engine