i would love for steam to have some competition. i will gladly switch over to the first competitor that has
a big picture / controller-friendly interface
controller configurator that
is more powerful than rewasd
is editable in the overlay
has import/exportable configs (incl. with the community)
supports the best controller i’ve ever used, the steam controller
cross-platform client
cross-platform cloud saves
workshop/modding support
proper reviews system
community page for each game
etc.
and doesn’t
buy exclusivity rights to games
i don’t mind revenue deals for exclusivity, but buying existing games takes the biscuit
actively worsen existing games
e.g. removing the impeccable siapi support in rocket league, and making it run on the shitty epic servers so it disconnects all the time
particularly now that steam has switched over to electron, so the client runs like shit
i do sometimes use gog because i like their ideology, but they’re missing quite a few from this list. any gog or itch.io games i buy, i inevitably add to steam as a non-steam game. which adds a lot of these handy features, but not all
unfortunately, until a competitor brings along something new to the table, i’m quite happy to wait and pay more for a game on steam. it just has too many features i can’t give up
particularly now that steam has switched over to electron, so the client runs like shit
It uses CEF not Electron, which it has used for over 13 years. This isn’t something they just added. If it’s running slow for you you probably have an issue with hardware acceleration.
you mean that the store has been an embedded browser? in that case yes
but the whole steam client? has always been vgui, not electroncef. just because there is reference to chromium in the commit log doesn’t mean the whole thing’s built in chromium.
If it’s running slow for you you probably have an issue with hardware acceleration.
but the whole steam client? has always been vgui, not electron cef. just because there is reference to chromium in the commit log doesn’t mean the whole thing’s built in chromium.
The “whole client” hasn’t been VGUI. Yes now every element is CEF but many, many pieces have been CEF for a very long time. “Switched over to Electron” implies it was entirely changed but it’s just using more of the thing it was already using. Those are two different things.
it’s not just me who has performance issues. at one point it was everyone on linux with an nvidia gpu
The issue you linked had nothing to do with Steam it was a bug with the Nvidia driver itself. Not sure what that’s supposed to prove.
my point was that i never had issues with vgui, and now i do.
And my point is that is not an inherent problem with Steam, that is something specific to your configuration. If it runs fine for other people it can run fine for you. I’m on Arch with an Nvidia GPU. I have zero issues with the performance.
How is a competitor ever supposed to compete with a feature list like that? It has to come out of the gate with all those things? This is why monopolies exist.
honestly? i kind of agree. but gog spent a lot of dev time revamping their client into "gog galaxy 2.0" just to make it less controller accessible; and the epic client is just unusable
i would have more sympathy if they were little indie companies. but the itch.io client is better than either. these companies are pouring money into breaking into a market, but not bothering to develop features
that comment was more an example of why the egs isn’t yet a real competitor than a criticism of any as yet nonexistent competitors
i would love for steam to have some competition. i will gladly switch over to the first competitor that has
and doesn’t
particularly now that steam has switched over to electron, so the client runs like shit
i do sometimes use gog because i like their ideology, but they’re missing quite a few from this list. any gog or itch.io games i buy, i inevitably add to steam as a non-steam game. which adds a lot of these handy features, but not all
unfortunately, until a competitor brings along something new to the table, i’m quite happy to wait and pay more for a game on steam. it just has too many features i can’t give up
It uses CEF not Electron, which it has used for over 13 years. This isn’t something they just added. If it’s running slow for you you probably have an issue with hardware acceleration.
fine. i was simplifying. that wasn’t the main point of my comment. forgive me.
no…?
you mean that the store has been an embedded browser? in that case yes
but the whole steam client? has always been vgui, not
electroncef. just because there is reference to chromium in the commit log doesn’t mean the whole thing’s built in chromium.it’s not just me who has performance issues. at one point it was everyone on linux with an nvidia gpu. which is supposedly fixed (and it’s definitely better) but it’s still unusably slow. also, so what. my point was that i never had issues with vgui, and now i do.
edit: ah, i’ve just looked through your comment history. i should never have engaged. sorry. i won’t engage any more.
The “whole client” hasn’t been VGUI. Yes now every element is CEF but many, many pieces have been CEF for a very long time. “Switched over to Electron” implies it was entirely changed but it’s just using more of the thing it was already using. Those are two different things.
The issue you linked had nothing to do with Steam it was a bug with the Nvidia driver itself. Not sure what that’s supposed to prove.
And my point is that is not an inherent problem with Steam, that is something specific to your configuration. If it runs fine for other people it can run fine for you. I’m on Arch with an Nvidia GPU. I have zero issues with the performance.
How is a competitor ever supposed to compete with a feature list like that? It has to come out of the gate with all those things? This is why monopolies exist.
honestly? i kind of agree. but gog spent a lot of dev time revamping their client into "gog galaxy 2.0" just to make it less controller accessible; and the epic client is just unusable
i would have more sympathy if they were little indie companies. but the itch.io client is better than either. these companies are pouring money into breaking into a market, but not bothering to develop features
that comment was more an example of why the egs isn’t yet a real competitor than a criticism of any as yet nonexistent competitors