Both feature a cinematic style story, a focus on their vehicle and upgrading that vehicle, both are apocalypse games, and both were kinda forgotten
Both feature a cinematic style story, a focus on their vehicle and upgrading that vehicle, both are apocalypse games, and both were kinda forgotten
I only played Days Gone and it was ok, but kind of glitchy and exploitable. It was one of those games where the boss battles have basically nothing to do with the regular gameplay loop which was super frustrating. Got stuck on the mega zombie boss fight and stopped playing.
Glitchy and exploitable how? And I’d say the boss fights fit perfectly in the regular game loop because every time you’d come to something like a boss fight it was really just introducing you to a new regular enemy type.
I remember the first time I fought the breaker, roid rage freak, and I burned through my entire stock of ammo and molotovs. And I never wanted to see one of those things again. But then they were added to the regular enemy spawns. Driving around at night, oh shit it’s a breaker. Cleaning out a nest, fuck it’s a breaker. The game kept the tension of exploring and fighting high by continually adding new challenges and as long as you kept going you’d get new ways to deal with those challenges.
The Sawmill Horde? Yeah, you really want a good MG for that fight.
I kinda like the idea of a soft “please grind to get better” instead of Mad Max “Grind so the next main story mission will unlock”