• MJBrune@beehaw.org
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 year ago

    It absolutely depends. I’m an indie game developer. I’ve worked at various studios as an employee, contractor, and as an owner. Depending on the setup if you pay for a game I worked on I could potentially get a bonus, I could see that money directly as profits, or I could see nothing at all. Sometimes just continued survival of the studio in working at is reason enough for me to encourage people to buy the game but sometimes I’ve not liked where I’ve worked and encouraged people to pirate from a studio that rips off its employees.

    So really, the best bet is to ask. The best way to support a game developer is to ask how to send the money directly and buy the game on itch.io if available.

    • IndeterminateName@beehaw.org
      link
      fedilink
      arrow-up
      4
      ·
      1 year ago

      In fairness, games are still something I’m willing to pay for and books. I think probably because Kindle and Steam are better user experiences than pirating those.

      • Zworf@beehaw.org
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        Yeah those 2 are exactly the ones I pay for too. Games in particular (I buy most books but not all).

        But video content, nope :P