LOL, after what, 5-years of dev time? That’s a monstrous lose.
Pretend there’s only 5 devs, at only $100K/yr. $2.5M in salary, and total payroll costs an employer anywhere from 20-50% more. And then there are benefits. And leadership pay and hardware and hosting fees and software fees and… And if that’s all they made, they are seriously underwater.
All together, house and all, I’m about $100,000 in the hole. I’d rather be me than them. :)
The devs worked for a promise and a prayer, the 1-2 people who run Fntastic lived off the investors’ money for 5 years, with a salary they set for themselves.
The Steam money will go towards what they owe their investors, but it won’t be enough.
I saw someone say that Valve holds back a portion of the revenue to cover potential refunds. If that’s true, I wonder if that’s calculated dynamically as it sounds like this is a higher than normal refund rate.
In addition to what the other people replying to you said this isn’t valves first rodeo and when a game is this much of a shitshow valve steps in and waives the normal refund policy (have to refund with < 2hrs and within 2 weeks of buying the game) valve has a reputation to uphold and honestly they do that really well imo
109000 copies at $40 minus the 30% steam cut. That’s about 3 million dollars they’re walking away with.
LOL, after what, 5-years of dev time? That’s a monstrous lose.
Pretend there’s only 5 devs, at only $100K/yr. $2.5M in salary, and total payroll costs an employer anywhere from 20-50% more. And then there are benefits. And leadership pay and hardware and hosting fees and software fees and… And if that’s all they made, they are seriously underwater.
All together, house and all, I’m about $100,000 in the hole. I’d rather be me than them. :)
The devs worked for a promise and a prayer, the 1-2 people who run Fntastic lived off the investors’ money for 5 years, with a salary they set for themselves.
The Steam money will go towards what they owe their investors, but it won’t be enough.
According to FNTASTIC all their developers were “volunteers”
Way more people refunded after the first day lol
The company disappeared though, they still let people refund?
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I saw someone say that Valve holds back a portion of the revenue to cover potential refunds. If that’s true, I wonder if that’s calculated dynamically as it sounds like this is a higher than normal refund rate.
With as fast as this happened, Valve likely didn’t even cut the first check yet.
In addition to what the other people replying to you said this isn’t valves first rodeo and when a game is this much of a shitshow valve steps in and waives the normal refund policy (have to refund with < 2hrs and within 2 weeks of buying the game) valve has a reputation to uphold and honestly they do that really well imo