Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.
Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.
Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn’t really get. New Vegas did the cowboy theme much better.
INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.
Hollow Knight. Finally bought this after getting the stream deck. I just remember thinking: This is it? This is what everyone has been raving about? I think I played it two or three times, then completely forgot about it.
Interesting, hollow knight is maybe my favorite game ever made. It’s always interesting to see how differently other people relate to things
Hollow knight takes a while to get into, the start is slow and difficult
Whenever I played Hollow Knight I maybe got an hour or two in and just stopped because I didn’t know what to do. I wasn’t really given directions and I didn’t know where to go. I swear I spent an hour just looking for where to go and I fought only a couple enemies in that time.
I had just finished playing Stardew and Enter the Gungeon, and I was really tired of tabbing out to look something up in the wiki or a forum, so I just wasn’t willing to commit to another game without instructions.
i thought it was pretty awesome but dying was too costly and i was backtracking to save way too much. i think thats what my beef was, it was only for a few sessions at my brothers place years ago. plays great but exploring felt risky in a tedious way.
shovel knight… now there’s a knight who gets me.