- cross-posted to:
- cpp@programming.dev
- cross-posted to:
- cpp@programming.dev
Using exceptions in C++ desktop and server applications overall made sense to me. As I expanded my usage of C++ into other domains, specifically embedded domains, I began to experience more compelling reasons not to use exceptions first-hand…
From lobste.rs
I think that pattern matching and sum types are orthogonal to monads, and aren’t really relevant when discussing monads as alternatives to exceptions. C++ didn’t required any of those to add std::optional or std::variant, and those are already used as result monads.
Supporting Result and Either monads in the standard would be nice, but again this does not stop anyone from adopting one of the many libraries that already provide those.
Well, if you create result types without monads, you get go.
I would say it’s completely essential, but you can do with some limited implementation of them.
I guess it depends on what you mean by using monads, but you can have a monadic result type without introducing a concrete monad abstraction that it implements.
You seem to be ignoring the benefits of compiler support as mentioned in the comment above.
That remark was on sum types, not monads. You do not need “compiler support” to have Result or neither monads in C++. There are already plenty of libraries that implement those. I use them in some of my projects. No compiler support needed.
As I said, sum types are not required for Return or Either monads. At best, they are convenient.
The original claim wasn’t that you can’t implement monads in C++, it was that compiler support is needed for “good” sum types. Unless I’m misreading, you brought monads into it. And they’re not totally orthogonal: sum types are a very good way to implement monads.
You’re misreading it. What do you think a ‘
Result
’ type is?