The exact quote:
It is important to us, and we’ve tried to be really clear, we are not doing the yearly cadence. We’re not going to do a bump every year. There’s no reason to do that. And, honestly, from our perspective, that’s kind of not really fair to your customers to come out with something so soon that’s only incrementally better. So we really do want to wait for a generational leap in compute without sacrificing battery life before we ship the real second generation of Steam Deck. But it is something that we’re excited about and we’re working on.
It’s not what makes them money so they don’t really have the business incentive for maximizing hardware sales that leads to a relentless pushing out of new versions of their hardware that are barely better than the last one and all manner of tricks for early obsolescence of older devices (things like purposeful OS and App under-performance and even incompatibility with older versions of the hardware).
Also in the big picture of gaming the Steam Deck is tiny and in its early stages, so business-wise is not the time to go down a strategy of relentless new hardware versions and enshittification, quite the opposite.
Absolutely, they’re doing the right thing and as the right thing aligns with their business objectives it’s a bit wishful thinking to claim its because they care so much about their customers as people.
My biggest concern with SteamDeck was that it would become a 1-2 year upgrade cycle device. I don’t expect the hardware to last 7+ years like normal console lifecycles but I’m very glad to hear they’re being patient and aggressively supporting the software side.
Shoot. My back log on games is so big, I can be happy with this one for another 5 years before I’d need something with more power.
It’s kind of just becoming an indie or old game portable pc to me. Don’t personally have much interest in playing modern graphically demanding titles on it.
It’s an excellent thin client as well. I’ve played the second half of death stranding through the free tier of Geforce Now.
I dunno, I expect the Deck to last far longer than the average console if anything. It’s a PC, so the games are pretty much guaranteed to keep coming for decades to come, as they have for decades past.
The hardware will fall behind, so I think the point where the newest Triple A games won’t be playable will come within a few years, but I bet whatever visual novels or pixelated indie games release in 2035 will still run just fine on it.
Plus, it’s designed to be repairable, unlike most consoles. And even if Valve stops maintaining SteamOS for the Steam Deck, you’ll still be able to install other distros, so software support isn’t something I’m very concerned about either.
There are a ton of PC gamers who think the only way to play a video game is 1440p 60-144fps and anything below that is unplayable. The reality is the steam deck is a 720p 30fps handheld device that can occasionally make it to 60fps if pushed far enough.
IMHO a device that can run a game like God of war Ragnarok at 30fps in handheld mode and still play fine when docked is succeeding on the performance front in several aspects. In comparison, the switch version of Wolfenstein the new Colossus had to remove entire sets of geometry to even hit 30fps where the deck can hit that easily with the same settings without removing geometry and using AMD FSR. I think the deck has at least 3 more years in it before we even start to see any needed upgrades at that performance. Only time will tell.
I honestly think (hope) valve should take a shot at a genuine console. I would absolutely love something that just WORKS like steam deck, but unlike my PS5 syncs with my steam library and can easily transition to my deck with no fuss. Library compatibility, graphic customization, capable of functioning as a one stop media device for the TV room. I feel like the steam machines were too early and too short sighted/compartmentalized, but now that so many games are coming to PC, valve could take everything the PlayStation 5 did right, while removing all the bullshit that drives people nuts.
A new take on the Steam Machine could potentially knock Xbox out of the market in their current state, and I’m okay with that.
Steam machines were a great idea that the market wasn’t quite ready for, and were too niche at the time. The steam deck has proved people of all technical levels are ready and willing to embrace a non-windows OS, and don’t care what it is as long as it can easily give them access to their content. I have an Nvidia shield, a PS5, a steam deck and a desktop PC. My game library is disjointed and I rarely play anything on the PC, because there is no good way to make it convenient. The vast majority of the time I use my steam deck, I’m sitting on my couch, just like my PS5 .
A steam console could unify everything, cut my devices while simplifying my experience and giving me way more control over the invasive bullshit that comes with streaming and android devices. That has so much upside and value to me, it’s hard to even put a price tag on it tbh.
Presumably this will mean a high-performance ARM CPU (comparable to the Apple M series), along with the dynamic recompilation technology Steam have been experimenting with. (It’s unlikely that Intel or AMD will deliver the generational leap they’re talking about.)
This reminds me of an old thread on a random forum. Just when Sims 2 was released they were speculating what Sims 3 would look like.
Someone suggested that the next game will surely be in the source engine!
While your point is more realistic than that I still don’t think valve could pull this off in reasonable time. Translation for games is extremely hard to do right. I think if at all there will be another generation of decks before we see something like this.