• PunchingWood@lemmy.world
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    14 days ago

    These kind of articles always remind me whenever a new MMORPG launched, and then people claimed it would be the World of Warcraft killer.

    • brucethemoose@lemmy.world
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      14 days ago

      On the other hand, the track record of old social networks is not great.

      And it’s reasonable to posit Twitter is deep into the enshitifiication cycle.

      • PunchingWood@lemmy.world
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        14 days ago

        Depends what “side” you’re on and what content you choose to engage with I guess.

        Because features wise it’s better than ever I’d say, I’m not even sure what stuff they added or removed that would’ve made the platform worse.

        • brucethemoose@lemmy.world
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          14 days ago

          I’d posit the algorithm has turned it into a monster.

          Attention should be dictated more by chronological order and what others retweet, not what some black box thinks will keep you glued to the screen, and it felt like more of the former in the old days. This is a subtle, but also very significant change.

      • PunchingWood@lemmy.world
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        13 days ago

        Most definitely.

        It’s seen better days and current expansion is kinda meh, but it’s still leading the amount of active players by a lot over all other MMO games.

        • drake@lemmy.sdf.org
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          13 days ago

          It’s really hard to know for sure, because Blizzard don’t release statistics, but according to ActivePlayer.io, Final Fantasy XIV has more active players than World of Warcraft.

          But there are other websites which put World of Warcraft in the lead. It’s also worth mentioning that World of Warcraft has much higher twitch statistics than FFXIV.

          • PunchingWood@lemmy.world
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            13 days ago

            Hm last I checked it said WoW had a lot more, I think mostly due to the new expansion at the time. But I think different sources are stating different things, they’re pretty unclear where they get the numbers from anyway, there’s little consistency with other statistics online.

            • drake@lemmy.sdf.org
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              13 days ago

              It’s hard to get exact numbers from WoW because they’re not publicly available. You might be right that WoW is still the biggest, I found some other numbers that disagree. WoW’s twitch numbers seem to be way higher.

              I’ll edit my comment

              • PunchingWood@lemmy.world
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                13 days ago

                Yeah I was looking at Twitch numbers too, but honestly it’d still be a wild guess why it’s that much higher. Could also be that they do something with Twitch drops, it essentially doesn’t say much about player count itself.

                I know previously it was because of world-first races, but I’m not sure if that’s still the case.

                • drake@lemmy.sdf.org
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                  13 days ago

                  There’s probably quite a bit of content still that is playing “World of Warcraft” but it’s more like a “just chatting” kind of stream, if you know what I mean - WoW is a safe, comfy game to have on in the background while talking about other stuff.

    • zephorah@lemm.ee
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      13 days ago

      In truth, every subsequent mimic platform is smaller and more diluted.

    • JoYo@lemmy.ml
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      13 days ago

      I mean, plenty of other games have had way more concurrent players.