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Joined 7 months ago
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Cake day: April 22nd, 2024

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  • Sonic Adventure 2’s problem is that it didn’t have enough speed character stages. iirc, the dark side story only had three shadow stages and that’s it, the rest were either the “meh” eggman stages or the god awful emerald shard stages.

    The hero side story wasn’t as bad since it had more sonic stages, but only barely.

    I can go back to SA1 quite a bit, because despite the jankiness, the stages are really fun and you can tackle them in many different ways like you could with the Genesis games.


  • Until recently, that “support” had been a barely supported forks of the linux kernel that were barely updated, and was so locked down that custom rom support was a pipedream on snapdragon processors. Which to be fair, is par for the course on most ARM chipsets (It’s the reason you see a lot of custom roms for android have extremely old and outdated kernels)

    I’m glad to see more ARM companies moving towards working with upstream projects, and not just making working on their stuff a PITA to protect “Trade Secrets” or some bullshit like that.








  • Desktop: Windows Vista Home -> Windows 7 Home -> CentOS 7 -> Debian 8 -> Arch Linux -> OpenSUSE Leap 15 -> Debian 10 -> Slackware

    Slackware is probably where i’ll be for the rest of my time on Linux, as unlike other distros, I have no major complaints.

    I’ve always hosted stuff at home, even as a kid, so for my homeserver:

    Server: Windows XP Pro -> Windows 7 Pro -> CentOS 7 -> CentOS 8 -> Artix Linux -> NetBSD -> OpenBSD -> SmartOS

    I don’t miss the days of using WAMP on windows lol





  • I’ve done it before. It’s not particularly difficult, just very time consuming. And at the end, you’re left with a distribution that’s not really that useful without repackaging everything you did into a package manager so you can do updates without borking it.

    Great as a learning tool to see how the whole GNU/Linux stack works, but not something you’d use practically.