I had some hard to track down intermittent network issues when I upgraded from LMDE5 to LMDE6 - the solution was to get a newer kernel from backports - its fairly painless…
I had some hard to track down intermittent network issues when I upgraded from LMDE5 to LMDE6 - the solution was to get a newer kernel from backports - its fairly painless…
No experience myself, but one of the fitness YouTubers I like posted this recently: https://youtu.be/_ro-YvnLF-4
The real question is why did they install a system based on 5.25" floppy disks in 1998 in the first place!?
The 5.25" floppy was surpassed by the 3.5" floppy by 1988 - ten years prior to this systems installation - and by 1998 most new software was being distributed on CD-ROM. So by my reckoning, in 1998 they installed a ‘new’ system based on hardware that was 1.5 generations out-of-date and haven’t updated it in the 26 years since.
Yep, especially surface mount lithium batteries - they’re very sensitive to the solder reflow profile being juuuust right
Based on how you’re observing the loading move from 100% CPU ro 100% GPU, I would suggest that it is “working” to some extent.
I don’t have any experience with that GPU, but here’s few things to keep in mind with this:
When you use a GPU for video encoding, it’s not the case that it’s ‘accelerating’ what you were doing without it. What you’re doing is switching from running a software implementation of an HEVC encoder on your CPU to running a hardware implementation of an HEVC encoder on your GPU. Hardware and Software encoders are very different to one another and they won’t combine forces; it’s one or the other.
Video encoders have literally hundreds of configuration options. How you configure the encoder will have a massive impact on the encoding time. To get results that I’m happy with for archiving usually means encoding at slower than real-time for me on a 5800X CPU; if you’re getting over 100fps on your CPU I would guess that you have it setup on some very fast settings - I wouldn’t recommend this for anything other than real-time transcoding. Conversely, it’s possible you have slower settings configured for your GPU.
Video encoding is very difficult to do “well” in hardware. Generally speaking software is better suited to the sort of algorithms that are needed. GPUs can be beneficial in speeding up an encode, but the result won’t be as good in terms of quality vs file size - for the same quality a GPU encode will be bigger, or for the same file size a GPU encode will be lower quality.
I guess this is a roundabout way of suggesting that if you’re happy with the quality of your 100fps CPU encodes, stick with it!