For a game similar to the MS-DOS version The Rogue Prince of Persia is probably your best bet. I got The Lost Crown a few months ago but after hitting a wall and refusing to look up a walkthrough I’ve dropped it for a bit.
www.thassodar.com Been making electronic music for around 4 years. All my music can be located on SoundCloud for the latest, Spotify, Amazon, YouTube, Deezer, etc. for all album and EP releases. Patreon under construction!
For a game similar to the MS-DOS version The Rogue Prince of Persia is probably your best bet. I got The Lost Crown a few months ago but after hitting a wall and refusing to look up a walkthrough I’ve dropped it for a bit.
“Jim, get over here! We’ve got giraffe today!”
“OH FUCK YEAH!”
Surprised to hear someone mention Dallas Tort Worth ever since The Incident.
I just mentioned this game to my coworkers yesterday, and they had never heard of it. I loved the concept but it didn’t hold me more than a week.
Overwatch/TF2 classes with portals? Sounds great! (haven’t seen the trailer)
Definitely Spiritfarer, ultra chill.
I’m in the same camp, didn’t like it.
The Manor Lords dev came out recently saying the opposite of this, basically there shouldn’t be an endless grind after the release of the game. He seems not to be bound to the “ultra-popular game gotta get content done ASAP” grindset previous games got sucked into.
I’ve never played Manor Lords, and barely played Palworld, but there are so many games out now why sink 100 to 200 hours into a popular new release, only to complain about the lack of content a week later?
ಠ_ಠ
Really feeling this this week, especially the first sentence.
Con-air and Certs mints, I remember!
I bought the game during last year’s sale and dropped it because it doesn’t explain anything and the constant anxiety from unavoidable events was not fun in my opinion. I never got a refund for it but I don’t see myself picking it up again.
Even though everyone else isn’t with you, I hear you. I too like my coffee black just like my metal, and think Frankenstein girls seem strangely sexy.
Edit
ITT: People with no sense of humor.
I’d regularly play Eye of Judgement, Dissidia: Final Fantasy, MGS Peace Walker, both Ac!d games and, because my car had some mean subwoofers, I’d use my PSP as a skip proof media player (bass was so hard the CD player would skip anything I burned).
Power Stone (both) were great but inevitably there’s always the one person who hangs back and avoids combat to stealthily get all the stones to transform, making it unfun for casual or new players.
I know because I was that person. I was a big fan of a little known game called Armada on the DC, as well as Jambo Safari and the 2k Sports games.
Oh yeah definitely recommend checking it out, I may have to get an emulator because my PSP is deep in my closet in several different pieces currently. I’ve been itching to play Metal Gear Ac!d anyway, so this may be my excuse.
I’ve never researched a PSP emulator for Android but I may now so I can still play on the go.
I think, if Sony owns the rights to it, a standalone game with the original rules would be great. The main things I loved were the direction based attacks, the variety of cards, and the elemental/flippable game tiles that could affect a lot of different classes.
They made a PSP version of the game I used to play WAY more than the PS3 version, but I think the people who bought the full game had a sour taste in the mouth when they found out you could print the right code and “own” whatever characters that were in the booster packs.
When the hell is someone going to make a mobile version of that game? It was so much fun!
Ah but what about now? The PS5 has a pretty lackluster list of titles if I’m not mistaken, especially compared to the PS4. Correct me if I’m wrong but I’m willing to bet by 2017, 4 years after the PS4’s release, it had a bigger library than the PS5 does now 4 years into its lifespan.
That may have more to do with water boiling faster at higher altitudes.
StarCraft 64 was superior because you could highlight 16 troops instead of 12!
And that was about it.