I would certainly hope so as that is No Man’s Sky entire gameplay loop
I would certainly hope so as that is No Man’s Sky entire gameplay loop
Ah okay. Thank you for the actual answer
What game engine is 26 years old other than the Unreal engine?
Edit: stepped on some toes i guess lmfao
Man, I really do not like the whole “pay more to play early” nonsense. I can wait the extra days but having to avoid the Internet will be annoying
Awesome. Appreciate the response!
Since you’ve played it, I do have a couple of questions.
1). I haven’t played really any JRPGs before so is this game friendly to newcomers or not really? It looks really beautiful and that caught my eye when I first saw it
2). Do I need to play the previous one to understand what’s going on?
Lightfall isn’t the worst expansion in the game’s lifetime which is kind of crazy to think about. Hell, for myself, and so many others, Shadowkeep destroyed interest and motivation to want to play.
Lightfall is similar to that feeling, which sucks as the game is still very fun to play, but the campaign was so boring and just a slog. I don’t foresee the game’s numbers breaching LF’s record but I do feel that a lot of players are going to quit after Final Shape once the Light and Dark saga has concluded. I’ve been consistently playing for 3 years since I got back from my post-Shadowkeep hiatus but I might take an extended break again. Either way, it’s still my favorite game, 4500+ hours and counting
I signed up for it almost immediately after I saw the pop up. My only real hope is that since this game won’t be on the Diesel Engine anymore that consoles will actually be updated consistently.
There is nothing worse than watching a game that you enjoy be permanently left behind due to the limitations of something completely out of your control
I think it’s worth it personally. The first game was a B list horror schlocky experience. The second embraces the stupid side of the first game and makes it better imo.
There is a fondness in my heart for Spec Ops: The Line, and there always will be. The twists and turns of the story and the many details it sprinkles in throughout your playthrough is great.
I have over 50k shards that I will never use so it’ll be sad to see the high number go away but other than that, I couldn’t imagine a soul being bothered by the legendary shard change. It’s honestly a great thing to help simplify parts of the games economy for new and returning players