Yah. Makes more sense for Valve to spend their time improving Proton or working on their reference handheld device. A reference desktop device is a solution looking for a problem.
Yah. Makes more sense for Valve to spend their time improving Proton or working on their reference handheld device. A reference desktop device is a solution looking for a problem.
They’re completely different implementations of systems that steam video/audio/inputs.
Valve’s is pretty buggy but has deep integration with Steam and allow NAT traversal, while Sunshine/Moonlight are way more reliable, have features that reduce latency but are pretty barebones as far as features: they just do streaming with no tight integration with what’s being streamed.
And Sunshine is a reverse engineered version of Nvidia’s game stream server, since Nvidia sunset Gamestream a few months ago.
Whoever made this has never used Google Cloud Platform.
If all computer hardware was a single solid colour and just worked, there would be fewer reasons to replace it or pay more for different models. It’s like skins in an online game: if you give people a choice, some will pay more just because something looks different…some will buy yet another one because it, too looks different.
It’s weird how I didn’t really care about the pinhole camera or my Pixel 5 weird dimensions until Ambient Mode started highlighting it. When ambient mode shipped (silently), I seriously thought I forgot that the aspect ratio wasn’t 16:9 and the pinhole was so visible all these years. Turns out the bars hid these distractions.
The feature looks great on Desktop, but on mobile, I kinda prefer the bars actually hiding the edges of the screen, esp in fullscreen mode in a darker room.
It’s cool that you can just turn it off, and hopefully, in the future, they let you toggle the feature in fullscreen and portrait mode separately.
Late reply, but just so you know…
Before you first launch the game, you must agree to the Riot Games terms of service. The terms very clearly state what is toxic behaviour and are pretty easy to read through. After the tutorial and before you queue for the first time, you must agree to an in game code of conduct, which is a summary of what “[good in game conduct]” (paraphrased) is.
Although it’s not confirmed, players seem to be punished based on the volume of in-game reports and some sort of review. When you report a player, there are categories you can choose that describe their conduct. There’s also a text box where you can type out what you feel they did.
For text chat violations, this sometimes happens automatically, and even without reports. For example, if you use a racist term, you will be immediately muted in text chat for a time.
Although it hasn’t been confirmed, Riot has been trailing a system where they actually record and transcribe in game voice chat. The rumour is that an in game report will trigger an automated and/or manual review of the transcript. For most reports, you’ll get a confirmation in a few hours that the player was punished and a thanks for the feedback that will help the community.
Punishments range from a competitive queue cooldown (these get progressively longer the more you repeat the behaviour, and reset after a stretch of good behaviour) to hardware ID bans for the worst cases. A hardware ID ban prevents the player from playing on any account on a PC with the same hardware fingerprint for at least 5mo, and, in some cases, permanently closes accounts that are suspected to be theirs.
If someone bought a bunch of in-game cosmetics, this will very likely cause them to move on to another game. But, of course, the worse offenders will find a way.
And btw, the terms also make it clear that when you buy in game cosmetics, you’re actually buying a non-transferable, revocable license to use them in-game. This license can be revoked at any time; for example if you violate the terms of service.
And also, Riot’s support site gives players a way to dispute bans, just in case a player was banned by mistake.
It’s not perfect (and the game isn’t even perfect in any way… far from it) but they at least make it clear what is toxic behaviour, and have put some thought into this system for trying to handle it. I think the video/article is more about stepping up manual review and scale of punishments for the worst offenders.