I wouldn’t expect to see EU4 here, but I must vouch for it—once it clicks it is engaging, thrilling, and addictive. I just wish there was a better way to get all the dlc. And a better UI lol
I wouldn’t expect to see EU4 here, but I must vouch for it—once it clicks it is engaging, thrilling, and addictive. I just wish there was a better way to get all the dlc. And a better UI lol
I don’t think game engines make it particularly easy either. I was thinking of trying to integrate web technologies into my engine to try to ease that but it’s pretty complicated
Is it just me or do most games have terrible UI/UX? This sounds like something game devs could benefit from tremendously
I am reading Tomorrow and Tomorrow and Tomorrow, a novel about game developers (or something, I’m only a few chapters in). Not very technical but I’m definitely enjoying it so far; it is a nice view into the human side of the job/lifestyle
Super Auto Pets and Bloons TD Battles 2
The loss is job security for existing developers
I haven’t used it but it is advertised as no code. Might be good if you don’t know how to code
You may like GDevelop
I’d never heard of it before now lol
Inscryption
Might as well be legal to pirate abandonware
For me it was “monopolize players’ time” That’s some draconian nonsense I don’t want
I believe Godot uses Vulkan under the hood and it can definitely support cross platform builds (desktop native, web, mobile, console)
I made this switch as well and would definitely recommend it, especially considering Unity’s enshitification
Was a huge fan of the original and massively disappointed by the last remaster or whatever. Cautiously optimistic about this one though