

I also quite enjoyed that one! Definitely a bit janky, but I had my fun for the price.
I also quite enjoyed that one! Definitely a bit janky, but I had my fun for the price.
If they have enough money to burn on LLM results, they clearly have enough and I don’t need to keep donating mine.
Sure, but machine learning like that is very different to how LLMs are trained and their output.
We’re not talking terminals, though, are we? You can run pwsh in dozens of terminals. As a shell, it’s… Very decent.
Which part of the industry are you looking, if you don’t mind revealing?
Okay, to reverse the question then - have you ever seen anything that supports there being something contractual to say thar non–Steam copies can’t be sold at lower prices? Like, the terms you mention above? I’ve read the public docs, and can find nothing.
I can think of multiple times when, e.g. Ubisoft games, Rockstar games, have been sold on EGS or their own launcher for far cheaper than the version on Steam - so we’re both supported by anecdata, here.
I feel so grumpy for not liking this, but 🤦
Just spotted you mention it on bsky! I’ve queued it up, and will be jumping on a train to London later so will have a moment hopefully!
Thank you for mentioning it here!
The Xreal Air~, or the just-being-released Xreal Air 2 Ultra, is potentially that.
Oled displays and cameras for tracking objects and hands.
Edit: also just saw this
I mean, happily, chatbots are not really capable of learning like that.
So she’s got a while, there.
Have you got a source for that?
A quick search suggests that generating an image consumes between 0.01 and 0.29 kWhs (quite a range, so let’s hit the middle and use 0.14kWh), while playing Cyberpunk on a PS5 pulls about 200W, so ~0.2kWh per hour.
Seems pretty comparable, assuming you only generate a few images an hour… but if you were generating dozens, it seems like you’d overtake gaming pretty quickly.
Edit: I apologise, I took the Google summary of an article at face value. Clicking through to the linked article here actually says per 1,000 image generations which is far lower. Urgh, though actually the article also says 0.01 to 0.29 kWh. I’m just going to find another article. 🤦 If you did have a source with numbers, I’d still be interested in seeing it!
To be clear, that thirty percent was the going rate for stores back when Steam started - not just since 2019.
I don’t know where you’re getting the 15-20 percent thing.
Out of interest, have you seen hbomberguy’s recent video on plagiarism in YouTube and the section on AVGN?
I got a first generation badgy, and it had an issue that prevented it working with the battery.
Sqfmi said they’d sent out a replacement part to fix it, but never got back to me.
I love the ideas they have, but I don’t trust them.
I know the Corsair 800D used to have these. This looks different, but might be in the same line.
Another vote for Binging with Babish - though my interest waned when he started going from “hey, I could try making that!” to episodes requiring ever more complex and expensive niche machines (e.g. dehydrators), I completely lost interest around the time he started doing the “going round buying folk things” series. Never really got back into it, unsubscribed after a while.
Bon Appetit was great, then everything happened, many folk changed (for good reason) and it just lost the appeal for me. I’ve watched some of the spun off channels, but some of the appeal for me was the interactions.
I used to religiously watch everything Shut Up and Sit Down put out, but found myself watching less and less over the last few years - turns out, they changed primary content creators and editor (if I understand correctly) around that time, and announced that they did so recently. Still watch occasionally, but it’s a very subtly different style that hits less reliably for me. May also be related to me managing to play fewer boardgames, lately.
Really enjoyed the format, looking forward to the extension of this in the next video!
Really appreciated the deeper dive and calm narrative along with the evolving code and demonstration. I feel like so many videos go into what without touching enough on why, so that was really good.
That seems an awesome concept! I’ll queue the video up!
Mild uh-oh from me, though I had a great time in Origins and everything has been less good since then…
I think the difference was that there was no impact damage for the vehicles in this game (so people were abusing it), whereas PS definitely did have that.