

Transparency is fine if it’s used for stuff like the background of a window, since you’d want tod emphasize that anyways but I have to agree that using it for icons hurts usability so much.
Transparency is fine if it’s used for stuff like the background of a window, since you’d want tod emphasize that anyways but I have to agree that using it for icons hurts usability so much.
Isn’t that now for their cross country trains as opposed to their subways?
After so many years, can’t say I understood the appeal of facial recognition on a phone. You’re already going to be holding it so fingerprint readers still seem superior in every way. You can unlock it before you even take it out of your pocket too.
So glad I got my Fold 6 last year to upgrade from my Fold 3. The removal of pen support is a unnegotiable downgrade for me. Can’t say I’m a fan of the larger screen and thinner profile either, the Fold 3 proved to me that a narrow and thick device is a far more usable device than normal form factors because of how easy it is to hold it. I already find the 6 way too big.
Smae thing that Nvidia does with OpenGL. Their driver handles a lot erroneous out of spec behaviour so developers think their game works fine but the moment you run it on AMD or Intel GPUs, you get all sorts of issues because they actually implement the spec accurately.
Isn’t there some form of sampling bias here though? The kind of people who generally would care about these things likely also care about interoperability and would be on Android. I wouldn’t be surprised if iPhone users simply don’t care if Apple demands them to do anything.
The fact they are making changes to windows and partnering with Asus on releasing Xbox hardware in the same space is more than enough evidence, but also, the steam deck is a tiny part of the market(it might be the best but it is still tiny).
I do wonder how this works for offline play which is fairly common for handheld PCs. Does Game Pass work offline?
I don’t think it will simply because the way game pass is implemented is via the MS Store version of those games. Using Steam would likely require them to switch to the Steam version of games and might not be that straightforward? Who knows.
Piracy always exists and will always be there once you get an awful deal as a customer. That’s what’s already happening to streaming services. If they don’t learn from that, they’ll just suffer later on.
If I plan to play the game long term and potentially play it on my Deck. The only reason I have Game Pass is for CoD because the player base for that game dies in less than a year when a new one is about to come out.
It’s interesting to see the demographic and maybe because I’m in an Asian country but among my peers, old zoomers and young millenials, it seems like any console is more for people while kids usually play games on their phone.
I mean, it’s a hard definition to specify though. I don’t think anyone would argue that Smash players are not “gamers” and the majority of gamers don’t seem to care about things like these if they are even aware of it.
Nintendo isn’t doing all that hot either reputation-wise.
Outside of Lemmy and certain circles, it certainly feels that Nintendo is doing fine. I can’t say for sure but anecdotally I’ve hardly seen ant criticism of Nintendo whereas Sony and Microsoft get quite a lot of it. I know that may not really count for much but it’s hard to get a proper gauge of these things.
Since we’re talking about Apple, there’s an upcoming library and spec called WebGPU that, contrary to it’s name, is a higher level cross platform graphics library. It’s an interesting idea, write once and depending on your platform, it would use the corresponding platform’s preferred backend (e.g. Direct3D on Windows, Metal on Macs, etc). It’s supposed to be promising and provide a easy way for any existing dev to hop in until they had to give up on SPIR-V support and come with a Metal-like shading language just to appease Apple so that they would support it due to Apple’s existing legal disagreements with Khronos.
And from what I’ve seen from WGSL, it’s nowhere as nice as GLSL and HLSL.
So yea, if you need any more evidence of Apple’s shitty attitude in the space.