Asian RPGs have always used names from mythology and religion to name tons of their characters. Many of them bear only token resemblance to their original depictions, and rarely have anything at all to actually do with them other than some surface attributes like “ice” theme. It’s kind of hard to get up in arms about yet another one.
Yeah. He deserves his success, and I’m happy to hear he’s doing good things for his customers… But this kind of reads like a slight on all the developers who release DLC for profit. The vast majority of companies don’t succeed this well on any game.
So I’m glad he’s said this, but I also don’t think poorly of devs who release for-profit DLC, either.