• dbilitated@aussie.zone
    link
    fedilink
    English
    arrow-up
    83
    arrow-down
    2
    ·
    11 months ago

    I’m mad at Nintendo, apparently that’s who valve is afraid of getting sued by!

    still, I think while a lot of people loved watching this get built I’d be surprised if a lot of people actually played it and he said he was almost relieved - he got an amazing amount accomplished but another 2 years of work is a lot!

    I’m super interested to see what he does next. Smart guy and his videos are really interesting, and a lot of people know who he is now.

    • ceenote@lemmy.world
      link
      fedilink
      English
      arrow-up
      25
      ·
      edit-2
      11 months ago

      Can someone ELI5 how valve could possibly be sued by Nintendo? As far as I know, valve had nothing to do with the project.

      • talizorah@kbin.social
        link
        fedilink
        arrow-up
        56
        arrow-down
        2
        ·
        11 months ago

        Nintendo has never publicly released the tools required to build games for the N64. The tools that he used during development (specifically the libUltra library that helps programmers talk to the N64 hardware) therefore are not legally his to use, nor does he have legal rights to distribute software built using it.

        As such, Valve is stepping up and asking the project to halt because if Nintdo wanted, they could cause legal troubles for the developer and/or Valve. Since the Portal name and assets are in use, Nintendo could go after Valve as well for seemingly “supporting” unauthorized use of their proprietary tools.

        • Secret300@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          22
          arrow-down
          2
          ·
          11 months ago

          It’s definitely something I can see Nintendo doing. I hate that company so much but I hate that I love a lot of their games. Until they get their stuck out of their ass though I’m going to continue to pirate all their games and help hack all my friends consoles so they get them for free as well

            • theangryseal@lemmy.world
              link
              fedilink
              English
              arrow-up
              3
              ·
              11 months ago

              Everybody keeps saying they can get TotK working on Steam deck. I get a solid 19fps.

              I wish it would work though.

              • DavLemmyHav@lemmy.blahaj.zone
                link
                fedilink
                English
                arrow-up
                2
                ·
                11 months ago

                When TOTK released, THE place for performance mods was r/newyuzupiracy. The sub got nuked cause piracy, but now its under r/128bitbay. Check it out for mods and tips on performance settings.

              • JDubbleu@programming.dev
                link
                fedilink
                English
                arrow-up
                2
                ·
                11 months ago

                I get locked 30 on mine with some rare dips. As usual though it’ll get better as the emulators get updates. Still haven’t even finished BotW.

                • theangryseal@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  ·
                  11 months ago

                  I went ahead and finished BotW so I could play TotK on the deck. Didn’t work haha.

                  I hope it gets better. I’m gonna buy the game eventually anyway.

        • wreckedcarzz@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          arrow-down
          2
          ·
          11 months ago

          Sounds like a reason to distribute it via the high seas instead, if you ask me… no ‘support’ by anyone but still available

          • talizorah@kbin.social
            link
            fedilink
            arrow-up
            4
            ·
            11 months ago

            Just like AM2R and plenty of other things, once it’s out there in the internet, it’ll never truly disappear. However, the dev expressed some relief in not having to build more than he already has.

            I have high hopes for his next project ^^

            • theangryseal@lemmy.world
              link
              fedilink
              English
              arrow-up
              1
              ·
              11 months ago

              Me too. He is clearly insanely talented and I’m sure that with the right people and ideas he will make a fucking masterpiece. I really look forward to anything he’s a part of in the future.

              AM2R is amazing by the way. I enjoyed all three versions of the game. I’ve played the original once, SR twice, and I’ve played AM2R about 7 times now. I expect that I’ll play it several times in the future.

        • SuperDuper@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          2
          ·
          11 months ago

          Since the Portal name and assets are in use, Nintendo could go after Valve as well for seemingly “supporting” unauthorized use of their proprietary tools.

          Hunt Down The Freeman was released with Valve’s full support.

          • Captain Aggravated@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            2
            ·
            11 months ago

            There wasn’t a video game themed Japanese law firm with skin in the game; all technology and intellectual property used in Hunt Down The Freeman was Valve’s. Same with Black Mesa.

      • Ganbat@lemmyonline.com
        link
        fedilink
        English
        arrow-up
        10
        arrow-down
        2
        ·
        edit-2
        11 months ago

        In short: they can’t. I mean, Nintendo could try, but it would definitely be thrown out. Valve was never directly involved in this project in any way, at least not until stepping in to shut it down. They were just concerned about their IP being in any way connected to anything unauthorized Nintendo.

        • falkerie71@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          2
          ·
          11 months ago

          Even if it would get thrown out, they would still have to allocate resources to fight back, which is time and money they would rather spend on something else. I understand why they just don’t want to have to deal with a potential lawsuit that may or may not come.

      • magic_lobster_party@kbin.social
        link
        fedilink
        arrow-up
        8
        arrow-down
        2
        ·
        edit-2
        11 months ago

        Portal 64 uses a proprietary library by Nintendo (namely libultra). This library cannot be freely used, and Nintendo can sue anyone for using it without their permission. Portal is Valve’s intellectual property, so there’s a risk that Valve can be dragged in into this if Nintendo takes legal action.

        Valve doesn’t want to risk dealing with Nintendo’s lawyers, so to be on the safe side they ask for Portal 64 to be taken down instead. The risks might be slim, but Valve don’t want to take any chances with Nintendo.

      • VerseAndVermin@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        arrow-down
        1
        ·
        11 months ago

        It’s built using something Nintendo made. It all makes sense after watching the creators video. He outlines how the lawyers probed with questions to see if they could do it and that was the nope moment. Plus they don’t have incentive to try to fight Nintendo over something that Nintendo may legitimately have reason to fuss over.

      • Shy_high_guy@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        1
        ·
        11 months ago

        My guess is something along the lines of violating the end user agreement of Nintendos Intellectual property the code that the N64 uses. Same reason you can’t really get old ROMs of Nintendo games.

  • Captain Aggravated@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    18
    ·
    11 months ago

    I’m more upset with how intellectual property law is applied to software. Software absolutely should not be copyrightable for over a century.

  • paddirn@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    2
    ·
    11 months ago

    They were on the verge of shutting it down anyways for other reasons. By the time the Valve c&d came in, it was already a forgone conclusion.