What are the micro-transactions for? Are you at a huge disadvantage by not spending money? What is the game even about? I thought it was just a bunch of kids derping around and building things.
The way I understand it, it’s basically a game engine that kids can use. I don’t think Roblox itself is actually a game; you use it to make games.
Don’t know what the microtransactions are for, however.
A galaxy brain way to use children as labor to make shitty games. And the kids even have fun doing it.
Removed by mod
Do we still do Pikachu faces?
Yes, for $.99
Forget the kids and ignore the odds. Any game taking real money is a scam.
(No that doesn’t mean buying games. No that doesn’t mean subscriptions. No that doesn’t mean expansions. No that doesn’t mean card games. No that doesn’t mean arcades. Jesus Christ, do people find a lot of ways to get mad about nonsense, whenever I say this.)
Nothing inside a video game should cost real money. Absolutely fucking nothing. All possible forms are abuse, built on how games by definition invent value for worthless elements that can be arbitrarily granted or withheld. That is what makes them games.
The business model is intolerable - and if we allow it to continue, there will be nothing else. It’s the dominant strategy. Your disgust and non-participation will never outweigh some tiny fraction of people getting taken for obscene quantities of real money in exchange for incrementing a variable. It’s in free mobile trash. It’s in $70 “AAA” flagship-franchise titles. It’s in single-player, multi-player, subscription MMOs - it’s in everything. There is zero incentive for them not to try robbing you like this. Companies that don’t rob you will make less money than companies that do.
Only legislation can fix this.
Ban the entire business model. (No that doesn’t mean games. No that doesn’t mean content. Jesus Christ, am I tired of dealing with pearl-clutching nonsense, just to say “fuck lootboxes.”)
Overt abuse gets disguised. It’s still abuse. All they’re getting better at is how deep the hooks can slide before people notice.
Content is the bait on this hook. All it’s doing is disguising the abuse. The abuse remains. The abuse is the entire point. The abuse is the only part that makes money.
This business model is a threat to the entire medium, and the only real solution is dead simple. We will be fine without it. We will only be fine, without it.
“buying content is a scam” is possibly the dumbest opinion I’ve seen on this subject
Lootboxes aren’t “buying content.” Buying a game, is. Buying DLC, is. Gambling on a hat that’s already in the game you’re playing is plainly something different, and increasingly, that’s the only source of revenue.
This is not theoretical. We’re already in a stupid sci-fi future where four-billion-dollar games can be “”“free”“” and somehow convince people to spend thousands of dollars apiece on a deluge of random bullshit which is also allegedly free. And it’s not even possible to have a sane argument about this shit-show, because people pretend they don’t understand the thing all these games do.
I want video games to make money the way they did in 2008.
Do you have an opinion about that?
If it goes ‘then games would magically look like 2008 forever,’ stop.
If it goes ‘but then they’d make 2008 kinds of money,’ stop.
This is new. This is bad. This is spreading. We should stop it.
I want video games to make money the way they did in 2008.
Do you have an opinion about that?
No. Buy those games if you like them. They’re still everywhere. You’re free to spend money however you like.
Everyone is like “well no shit” but I honestly didn’t know. I don’t play the game. It’s good to hear about, especially for parents.
Every single roblox game is designed to maximize micro transactions into blantent money extracting games.
Not neceserally but I think it has the same issue as say the google play store. IE roblox promotes the games do the best at extracting profit. There’s lots of games that are well thought out that don’t make much money. and they are burried somewhere on page 50+ hidden between a bunch of thrown together test projects etc…